Recurring Cretan Labyrinth Bugs.
I was finishing up my daily Cretan Labyrinth of the 23rd when I ran into the following bug:
Clicked OK for a Monster Battle and went to the combat screen.
All minor movement was there, but the battle did not play out, so I refreshed.
The fight was treated as having been fought, but the next battle this happened again.
Even with the first boss this happened so I waited longer to be sure I would get my rewards,
but finally refreshed and when I resumed again I could fight the first extra boss, no problem.
Fought it as normal and was able to shuffle for the reward as normal.
Now this non-progression bug seemed important to report here,
if only to ask if I should report it somewhere else and if I'm clear enough about it.
However as I found myself making this thread, I remembered there was another bug I've been experiencing,
so I'll try my best to explain that one as well.
The bug is that I would get booted during a Monster Battle,
then when I would resume, the Labyrinth would be devoid of tiles,
however, if I were to hover over the tiles that would be shown if I stood where the Monster Battle was, those tiles' info would show as normal.
In addition, the position of my character on the Labyrinth would be the tile I was in before the Monster Battle one in question.
The only way to fix this would be to refresh, though I would normally click the next tile to go to before,
but I can't remember what happened exactly when I did, but I might remember to come back to you on that.
Thank you for your time, and please tell me if I'm being clear in what bugs I'm experiencing.