Labyrinth Reward vs. Difficulty
After playing through the first lvl of the labyrinth and finally earning the 700 points required to make it to the normal mode that normal mode was MUCH harder then the easy mode. After much time and a million more power I am able to defeat normal mode, not with a ton of ease but with some good effort and waiting though some of the harder fights. I only earned 500 points but not bad for my first normal mode victory then I realized something, there is no difference in rewards between normal mode and easy mode. Same number of Tokens and the extra boss' though harder only gave the same rewards.
I was going to ask shouldn't the rewards be worth the difficulty, at normal mode it's harder to get to the end and cost the same amount of stamina with a higher chance of failure shouldn't the reward be greater, the monsters did get around 20 times harder from easy to normal mode and yet still only gives one token and the extra boss only had some lvl 1 chips for me to get. In most of the game the greater the risk again the greater the reward. Is there a place to suggest this to the designers?