Yeah Herby, I read it, and yet my opinion stays the same, regardless of how much they would have to change. It's an opinion, live with it.
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Or at least let us sell the Hero cards back to Tavern for spirits, so that we can use the spirits to buy other Hero cards that we can actually use =)
Only 2500-3000 gems? I think you're smoking some strong stuff. Cards are prohibitively expensive in the fair for many players, and if we arrange the whole game around what people who spend boatloads of cash MIGHT do, it leaves out a large portion of the player base.
I disagree with your opinion that this would make people too overpowered. I think that it would make it a more enjoyable game, and allow us to customize our heroes to make them more distinctive.
As I've said before, suggestions shouldn't be judged by how much work it causes the devs. This is a really frustrating comment that you make quite often because it's irrelevant to the merit of an idea. If you're not a dev, please don't try to speak for them. It makes you sound condescending, kind of like I'm sounding like a jerk. :)
Are you sure you're playing the same game as the rest of us?
Purple cards have always cost 300 gems or less
You say 300 gems for a card is "prohibitely expensive" yet you see so many players spending hundreds of blue medals to gain a star level? lol
http://oi42.tinypic.com/2e65ze9.jpg
I have only seen a few people buy fair cards and those people are not even the servers biggest players. I think we can all agree, aside from you apparently, that buying fair heroes is a waste of gems, and would be better spent getting cards the "normal way" in the tavern. I can see using a fair card in a pinch, but honestly, how often does that happen? 250-290 gems for a "chance" to succeed? Not me, no thanks.
With the proper reg's in place, allowing players to reset a single saint would benefit the entire player base, and Tynon themselves. I think most are in agreement here.
Most? Are you speaking for the 5 other people who have posted in this thread?
Your idea, like all the rest of the proposals in the Tynon forum, might be feasible but a difficult one to implement, and will skew the game dramatically in favor of the coiners.
And making anything overpowered is not good. Sooner or later, more problems will arise, people will complain of OP heroes, and the non-coiners will find another thing yet to be disgruntled about.
Like I said, the sainting system is fine as it is. Heroes are somewhat unique from one another due to the random sainting they receive. It is best kept that way.
Tynon best focus their efforts on whatever's loaded into their plate already, like the new heroes, the level 90-120 maps, and so on.
I personally think they should finish the level 90-120 maps first, maybe add a few heroes in, and FIX THE BUGS in this game.