Sorry, you're wrong.
A skill attack can NEVER be blocked.
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Does Phy attack make any difference what so ever on Blood anyway? I mean if you have him always in Skill attack mode is Phy attack on him just a waste? I have heard Phy attacks helps but I just cant see how if he is not doing any Phy attacks.
Never seen my skill attack on Blood be blocked.
Seen it be dodged plenty of times.
Never noticed any real difference in adding bane and felt the rune slot could be better used for another rune.
He is a dodge master and a time bomb, so my favorites on him are:
1. Adept or vengence
2. Rightiousness lvl 6 or endurance
3. vitality or endurance
4. advantage
5. nimbleness
6. dexteriousness
7. preciseness
8. resistance
extra: any defence rune depending on the situation (only available if you have endurance)
Some have told me that the choice between nimbleness and resistance may cause him to be squishy.
However I like the combo on him.
In order of importance:
1. Morale is crucial to Bloodstorm's success. 100 morale is a must.
2. Skill attack is crucial. It boosts his skill damage, obviously.
3. Health is crucial for Bloodstorm as he gains improved damage from taking damage. The harder he is to kill, the better off he is.
4. Dodge is crucial for Bloodstorm. With 40 innate Dodge, giving him more makes him more likely to survive to land another hit.
5. Hit rating is important. If he doesn't hit the enemy, what's the point of all that damage?
6. Physical attack is important. It boosts his skill damage and non-skill damage as well.
7. Critical rating is important. Burst damage from Bloodstorm is incredible.
8. Resilience is important to Bloodstorm. Preventing burst damage means Bloodstorm lives longer and deals more damage.
9. Block is helpful to Bloodstorm, if only to prevent the enemy from landing a strong hit on him.
10. Skill and magic defense are both helpful to Bloodstorm, especially if he's not on the front line. Reducing damage from AoE sources is key to survival to continue dishing out pain.
Ideal rune setup for Bloodstorm (all level 10 of course):
Endurance
Vengence
Reliability
Nimbleness
Preciseness
Advantage
Resistance
Flintiness
Messiness
Burliness could be subbed in for Messiness if you desire, but I like Magic Defense since it also (from my experience) improves your chance to dodge magical attacks.
8 slots cant fit 9 runes...