Get rid of chips from the lab flips
Look getting level 2 and 3 chips in a lab flip is the most annoying part of this game.
It cost 770 tokens per hero to get all your spirits
Now multiply that by 8
and that is 6160 tokens total
I average 3 tokens a lab. I do 2 labs a day, and get 700+ scores about 40% of the time, 600+ 50% and 500+ 10% of the time.
that is 1027 days worth of lab runs or 2.81 years
now you can get the rare plan on a flip but with the very low drop rate I have seen (5 plans in over 200 700+ scores) and even with the slightly better drop rates I have heard on other servers, even if you could get enough plans to outfit 2 heroes, you are still looking at 2.1 years worth of labs to finish your spirits. This could be greatly increased if we got rid of the stupid chips. Or at least increase them
SO in level 2 labs you get level 3s and 4s and on level 3 you get level 4s and 5s.
As you progress in difficulty through the labs, you still get level 2 and 3 chips. The other rewards such as coins credits rep and exp increase, but the flips do not.
I would like to see chips replaced with better rewards such as
higher level chips
multiple tokens
spirit plans
relic plans
100 gems
etc
I would also like that per lab run the flip reward is progressively better
so the item you get on the 3rd flip is at least as good as the second flip or better. There is nothing more frustrating then getting 700 points and getting a level 2 chip on my last flip.
I encourage all who agree with this idea or concept to speak up on this thread. If enough of us speak up it may get changed.