I just found out that a guy's sanctification gave him break on his mage. Does this mean that break is useful to mages?
http://s21.postimg.org/sw5tvgjab/Break_on_mage.jpg
Printable View
I just found out that a guy's sanctification gave him break on his mage. Does this mean that break is useful to mages?
http://s21.postimg.org/sw5tvgjab/Break_on_mage.jpg
People have been reporting mage's attacks getting blocked for a long time. I have seen it myself against a few bosses. Haven't seen it vs players but that maybe because it takes a very large amount of block to work, and I have always had some +break on Shayd.
I have always wondered if the "miss" aspect of a magic attack was in fact a "block". Only their attacks "miss". I've never seen a physical fighter "miss" an attack, or maybe my memory isn't right.
yes break is a must on mages
I still don't understand how break helps mages outside of the bosses that can block a mage attack.
I don't even know how. but I put them and it helps.
Does it increase damage, improve hit/miss ratio, improve stun rate??? Or is it really only helpful for those bosses that have high enough block to block mage attacks? Someone please tell me something.
it doesn't increase damage. it just makes you feel your magic will hit. funny but its legit!
Could someone from the Tynon team answer this question? How does break help mages? Does it help them? At least someone must know over there lol
i think not sure but i find something if u have break rune that mean u disaple the block run block rune not only giving a block chanse it also reduce the dameg taken
so u can try this on heroic boss remove break and see the dameg u mage then put it back u will feel diffrent also for the block rune u can see with out the rune u take more dameg
Resistance: works vs adam and dawn
Flintiness: works vs cianna and leader
Finished testing it for damage output and so far as I can tell no effect on a mage's damage output.
The effect may be more subtle. I have a theory that raising power on a toon like a mage (even if with useless runes that the class can't use) MAY POSSIBLY trigger more favorable outcomes - at least when fighting BOSS NPCs. There seems to be some kind of power aura that increases the chances of stunning and dodging etc. This is just a theory - UNTESTED. Play with the concept and see if it works for you. As it is Mage Rune Slots seem to be way too many for the few runes that we know for certain help mages. We really should perhaps have another class of mage rune - maybe a team oriented rune that bestows some low level shielding aura from other opposition magic casters to the rest of the squad.
I have Used mages My whole time playing Tynon, I have took break off and put it on, Tbh, The only mages i see it Worth Wild to use it on would be the Following, "Shady, Smoulder" I don't use Break on any other Mage other than those two.
-Darkyy
But you have no experience with the new Mages like Queen Bryn.
Block works only on mages if ur mage isn't shielded by any other toons, it has to be at the front, so first in line. Just shouldn't be behind any toon if u want block to work. I believe shayd can block, but not sure but med, probably can too. I heard break makes magic attack powerful BUT only if it's a stun.
I have seen shayd block but not smoulder med or any other mages, smoulder can probably block too i guess
Has no one else tested this? Sheesh, it's been said time and time again. I will state it again for those who don't bother to search the forums/test things out for themselves.
BLOCK works against mages -- it doesn't "block" the whole spell like it would for a physical attack, but it REDUCES SPELL DAMAGE. Therefore, BREAK on a mage reduces the enemy's block rating, INCREASING the mage's spell damage (assuming the enemy unit had BLOCK to begin with). If the enemy unit does not have BLOCK, then BREAK won't help the mage in any way.
Just tested the damage. And damage range was the same. Average damage was about the same with or without break. That leads me to conclude that either break does not affect damage output or I did not have high enough break or perhaps block does not reduce magic damage every time.
Also I did search the forums and I could only find one reference to what you are talking about Pirate.
Pirate and the rest of the posters are just full of it. None of their claims are supported by proper and sufficient data (if any at all. I'm sure most is just hearsay). Resistance/Block does NOT reduce magic damage. Atks inflict a damage range, so you need gather enough damage numbers and find the average before you can make a comparison. Twenty samples should be enough. All other conditions must be identical.
Some people speculated that break helps Shayd's stun rates. Again, no numbers to back it up. There has been no evidence to date to suggest that block or break affects mages in any way whatsoever.
Testing this will take all of 5 minutes. Why not try it for yourself?
Go into arena, hit a friend a number of times with nothing but your main and a mage (for simplicity). Afterwards, do the same but ask your friend to remove their block rune. See the damage increase? Good, step one is finished.
Step two: do the EXACT same test, both parts, except have a break rune on your mage. The damage before and after the block rune will not have changed in this scenario, unlike the first.
NOTE: make sure your friend in not changing their formation, so that each time you cast the spell it is on the same hero so that numbers will not be botched due to magic resistance differences.
yeah can someone just answer th equestion?
I saw the damage reduction from the block rune, but the break rating didn't seem to be counteracting the block rating (125 break vs 121 block) or if it was the change was negligible.
AJHAHAHAjjahscjhsacvshjscvsjhavc
I just tested it and what you claim is completely untrue. I asked a friend to put block on her main, and had my mage hit her. I noted down the scores, which were always from 10,000 to 11,000. When my friend removed her block rune, I tested it out again and the damage range was the same.
I AM A MYTHBUSTER! The break rune seems useless on a mage for the simple reason that block does not mitigate magic damage.
*sigh*. Shall I make a 2 minute video showing you how to perform the test...? Because you've messed up somewhere. I just tested it once again, and my conclusion is the same as before. I am getting a static +15% damage increase when using a break rune on my mage; both my minimum and my maximum damage increase my 15%.
--If the enemy has no block, your break is useless. More tests below; might be false.
--If the enemy has block, and you have no break, your spell damage is reduced.
--If the enemy has block, and you do have break, your spell damage will increase (in essence; it is not increasing the damage, but DECREASING the enemy's mitigation through block, therefore giving you a higher damage range).
http://www.youtube.com/watch?v=e6H4v6M-Ix0
http://www.youtube.com/watch?v=qm0DaWBogLM
It seems people will have to trust one of us or either test it for themselves. However, I have tested it for myself as you suggested, and found your claim false.
Here is my methodology, if you wish to scrutinize it or if people want to see if I did the test correctly:
- I used medhivan and my main
- My friend used medhivan and her main
- My Medhivan was facing her main at the beginning of the battle.
- For the first series of attacks, my friend had block on her main. The damage ranged from 10K to 11K for about 20 attacks.
- For the second series of attacks, my friend removed block on her main. The damage ranged from 10K to 11K for about 20 attacks.
http://www.youtube.com/watch?v=e6H4v6M-Ix0
I even used Mehv for your liking. No audio or anything fancy, just thrown together for this post. Enjoy.
EDIT: You might need to change the quality to HD, otherwise it may be hard to see rune names.
This is certainly a very interesting video. However, we did not test the same thing at all. I tested a magic attacker on someone with and without block, whereas you tested a magic attacker with and without break versus someone with block (all the time). My test shows that block does not mitigate magic damage, whereas your test shows that break increases magic damage. I would be curious if you ran the same test again but by having your opponent with and without block.
Since all mages need resilience...
Just put Reliability on all your mages and never worry about break anymore.
http://www.youtube.com/watch?v=qm0DaWBogLM
Again, make the video HD to see it well.
Having no block on my target gave me numbers in the higher range, with no low (1700s) like when the target HAD block.
And a treat for myself was in this video as well -- notice when the target has no block AND I have break. It seems to bring them to the negative block, which more than doubled my damage.
Funny, I did the same thing you did in your video when I did my test. Different results, can't fathom how that happened.