Disappointed by Game Transitions
I have a very specific complaint concerning how transitions/patches have come along. In Beta testing and early on, the Cerberus and Baal events dropped plans according to the level of the player receiving the drop. Basically, level 20-39 would receive hopebringer plans, while level 40-49 received random champion plans, and so forth. Later on, only only chestguards, helmets, and cloaks would drop upon a top three finish. Since August, a player only receives plans based on their progress in heroic realms. At the time of that change, I had a large stockpile of plans for Ironheart and Lightbringer gear in my inventory.
Throughout September and October, I kept all of those plans, and slowly ground out plans as I progressed along the Questline. By the end of October, I was able to finally collect useful plans once more from heroic realm bosses or Cerberus and Baal drops. I took my time on this, but within two weeks, I had all the relics, sword, and staff plans I needed for server three.
In early December, i was prepared to defeat some heroic realm and quest bosses. A Patch made major changes to the system, setting me back several weeks from defeating the next bosses in quest and heroic realms. I completed a significant increase in power levels, and recently defeated several bosses in both quest and heroic realms.
However, a New Year reveals the month of January. With the exception of a two week period in late October and early November, I have not received a new plan drop from Heroic Realms since August, 2013. This is not a result of poor gameplay or absence. I was - and remain- a top 25 player throughout this period on an older server.
My complaint concerns the lack of opportunity to progress. Each time I find a way to pull myself up to the next level, a new patch raises the bar from my reach.