By the way, for all you peeps making medal cost estimates -> gem estimates, it's possible to get all of your blue medals free. The lab and other reward systems offer free blue medals at random. So it's a little less terrible gem-wise.
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By the way, for all you peeps making medal cost estimates -> gem estimates, it's possible to get all of your blue medals free. The lab and other reward systems offer free blue medals at random. So it's a little less terrible gem-wise.
I think given that (the free option) it would take month's not just a few weeks just to get a single purple player up to 7 stars
I believe I heard previously that if you fail ANY stars above 9, you go back to 9, ie if you fail at 14, you go back down to 9 (lose 5).
This is brilliantly laid out
Thank you for the time and effort put into this
This is great info to refer to
Thanks for those number. My understanding of statistics is not enough to allow me to calculate anything out of this, though. I was able to calculate with the safe spots because they offered a single path. The fact that you can always fall back by one star means that there is an infinite amount of paths and, thus, of possibilities. If I can't calculate the possibilities, it certainly shows that the outcomes are a lot worse than the ones for blue medals.
I have heard also 14 fails to 9 so if that is true then that limits the possibilities to 1. 9 to 15 all successes
Thats the one we care about since there are no safe moons
what about if i till u i use 1300+ blue medal for adam to go from 8-9 stars
and main hero got 2600+ blue medal from 6-9
still u think ur math are correct?