Tynon lag caused a party in the battle :p :p :p
http://i42.tinypic.com/33a7z15.png
Printable View
Tynon lag caused a party in the battle :p :p :p
http://i42.tinypic.com/33a7z15.png
When I complained about this, people told me it was my computer the problem.
I can never see the damage output in most combat situations. The best I can do is make an intelligent guess about the battle.
Looks like a sausage party and Byrn is watching
I can't even log in to tynon for the past 2 days. I've tried 3 browsers on 2 computers. It's just so jacked right now.
Well i don't think its my laptop...
8 GB RAM
3GB Axle3D nVidia GeForce GTX 550 Ti
1TB HDD
Arena battles are always like that...Sometimes when i battle someone in arena that thingy happens...
This happens to me on my laptop, but not my Windows 7 Machine. I have a higer end graphics card in the PC than the laptop, but same amount of RAM. I always thought it was the graphics card causing it.
Have you tried doing a right click on the screen and increasing the storage capacity for flash?
Works for me
also go to nvidias website and update your graphics card drivers. They are constantly updating the drivers for new games and programs. I did this for my sons computer with a GTX 660 and now GHOSTS plays amazingly better
Graphics card and RAM won't make mush difference to this game as it runs on flash. This display battle lag happens to me as well when i'm running mulitple applications but after i close all and refresh its fine.
I used to have a lot of battle lag issues. I bought an Alienware with 32 gig of memory, 8 3.0 Gz processors and 2 Nvidia GeForce GTX 780M video cards and my problems went away.
Oh Well :P , Getting an Alienware for tynon does it worth? , Actually its the only game i have problem with. all my other games online works super perfect, for example : League of legends , CombatArms , Need For Speed World i can run all those game on very high quality and play without having any lag problems in-Graphic.
Tynon Graphic isn't perfect. they need to make a better animation and some better Character quality, But well...that lag party in battle doesn't happy many time..
Definitely im not gonna get an alienware just for tynon... lol tynon is still playable with this Flash lag or in-game lag whatever. but all those lag happens for a reason.. tynon doesn't have the best graphic designs, league of legends or need for speed world have an EPIC Graphic quality in-game and i don't have any problems with any game else..tynon is the only game i have those problems on... so i can say they definitely need to fix some graphic designs\animation and characters quality.
There is nothing wrong with tynon it works fine for me there is lag occasionally but not everyday. i bought my laptop in august 2007 and now if i play league of legends or any game like that it starts to lag after 20 mins and then finally over heats and crashes. Where as online flash based games run fine like tynon, evony etc. So whatevere the problem is, its with your laptop maybe you need to format and reinstall windows.
as i suggested before if some games run fine and tynon is the issue. 2 things taht can cause this are cache - so clea rit and your graphics card driver - update it.
Stop. Okay, everybody dance.
Adobe Flash or Shockwave Flash are notorious for not using RAM efficiently and have been for years. Graphics card with higher and faster RAM and more RAM onboard your motherboard DO make ALL the difference in these scenerios.
PC 1 - 6 Y/O Gateway with a PentiumD 2.5 Ghz 2.5G RAM and ATI Radion HD5670 runs Tynon so terrible that I cannot use it for banish most days.
PC 2 - 2 Y/O Dell Gaming Center PC Intel QuadCore 3.1Ghz CPU with a $700 Video Editing and 3D Rendering Card and 10G RAM (even with 3 HD Monitors) Runs Tynon so flawlessly you cannot see any imperfections while in any part of the game, even with other players view active.
Both of these PC's are on the same Time Warner Cable Ultimate Internet Connection, and for those of you who don't know, that is up to 100mbps Download rates with consistent 50mbps throughput.
Point is - Most high speed connections can run Tynon just fine. In most cases, it's the PC or Laptop that is the issue. Even if it's a brand new one, doesn't mean it's very good at playing flash based games. More Ram and better graphics cards = Better Tynon experience.
Flash does run more smoothly if the PC has more RAM. Refreshing the game every few hours helps as well.
Which is fine if your're at the screen.
Some people can't be and for them it's nicer to to have the Banish bosses running in the background while they get on with other things. Sometimes I can't be and in the long run it'll be more unfair and annoying if I wasn't able to take part, than the tedium of refreshing.
The results button would make quite a few quit as now I set up for boss events click on auto and then go do my work. With a results button I would not be able to do that.
Maybe it is an event that needs attendance?
I am sure there is a way for result button to work without the ok click afterwards.
I remember it worked like that on pirates.
In that case you can click results or you can just be afk.
It might a good time to point out that that if you get a 'good' round and the fight sequence takes longer than the standard 1 minute, it's supposed to be a handicap.
I think you all forgot the second iteration of the "ok" button in the results screen.
Tynon made it so that after 3-5 seconds that the results menu and the ok button is displayed, you would return automatically to the starting point, whether you clicked ok or not.
Tynon made this change after complaints about the ok button came up. A few days after, they removed the results menu and ok button from banish completely, so all the good players had to return to the refresh game.
This would make it literally impossible for 98% of servers to kill a 1.25bill boss giving an unfair advantage to overpopulated servers. On server 5 we only managed 10-20 on the most populated realm for a boss.
At least at the moment similar powered players can compete at the same level world boss.
I think it's something the developers overlooked in the initial planning of the game.
They never predicted players would get as powerful as they are now.
As someone has pointed out, the banish battle scene is just display graphics. The underlying calculations and final outcome had already been finalized. If you notice, once you hit the banish boss, even before the battle scene comes up, your damage totals are already updated for the battle that is still yet to be displayed.
I believe the results screen and the ok button, that automatically brings you back to the starting point after a few seconds of non-activity, is the best solution for both weak, medium, and strong players alike, to prevent the endless refreshing that some of us have to do.
This is true. People should realize that very few servers have large populations.
Upwards of server 10, you can hardly see 15-20 people fight banish per realm.
If 'handicaps' were in place, and the use of refresh was not used, these servers will never finish off a 1.25b hp boss.
Another thing many of people are forgetting is this. Think back to before the results button we have now that came with the BIG patch. We had a results button without the OK screen - IN PIRATES. We just need it to work like that for banish.
I want a result button in banish that does not force players to stay at the computer.
I agree with Herby that the battles lasting over a minute was unintended. It is a small part of the reason the nerfed stuns in banish - which is the only thing that really causes rounds to last over 1 minute to display - not how powerful we are. How powerful we are is why it took about 2 months from the point the first realm beat the 250m banish in under 15 to get a 1.25b banish. They didnt program it to go that far because they miscalculated how powerful we would all get so quickly. Which also makes me skeptical that the 6.25b banish is even available yet. And it will take another 2 months from when the first realm beats a 1.25b banish in under 15 for it to appear if it appears ever.
There are already too many things that require intense time dedication in this game. Adding the results button to banish without an OK screen or with one that disappears on its own would merely add a convenience to the players. However, if its a choice between getting that button and getting new HR bosses, I will take the new HR bosses first please.
Lets break this down
Underpopulated servers and suchlike are down to Tynon flooding their game with new servers, but that's Tynon's business plan. I'm not disputing it'll be impossible for a low populated server to find killing 1.25b Banish Boss, as it would be. All this however, is down to Tynon underestimating player growth.
If the results button was removed after it was changed so that the toon would return to start whether the 'OK' was clicked or not. Then it would stand to reason Tynon abolished it because it was giving the big players an advantage, since all learnt how to sustain long and powerful attacks.
Again not criticising anyone for being good at a game, just pointing out what may or may not have happened.
I tend to also agree to about Banish rounds not being intended to last more than a minute, but these 'tweaks' are all about balancing the game. We as players figured out how to inflict maximum damage on Cerb and Baal, so the devs add and remove features to make it that bit harder. I doubt a 'results' button will be added to Banish events. It doesn't by the way, make me right.
Hopefully we'll see the next set of HR bosses soon.
A lot of this discussion makes me think that stuns should not work on Baal at all, as it gives players with multiple stun heroes a tremendous advantage over those without. This is an advantage they don't really need, since they are already inflicting the most damage per attack due to having high damage heroes. It may make good sense to remove the ability to stun world bosses, and dial every realm's boss back 1 level so they are still able to kill it.
Thoughts?