Not sure.. but i just noticed when i added lancelot in my formation i gained 4.8M power more than i had normaly.. i was 50.8M after adding him i got like 4M + more and he's only saint 2. how can this be possible..
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Not sure.. but i just noticed when i added lancelot in my formation i gained 4.8M power more than i had normaly.. i was 50.8M after adding him i got like 4M + more and he's only saint 2. how can this be possible..
Lance's skill carries a lot of power with it.
Much like Pompey.
Okies thanks herby
I think they should fix this. Lance and pompey both give more than 6m the power than adam and khan give for me in the same set with adam and khan much better sainted. Adding weight to a skill isn't a bad idea, but it isn't done properly and makes power even worse of an indicator of combat level.
Why do people always call for a "fix" for these type of things....he has more power....so what.... thats better then less power.....I swear some people just try to be the "hero" or for some other dumb reason they think they need to try to get something "nerfed " that is not even an issue, thats like cutting your own throat .....mind boggling....
Is more power better than* less power? It's not a "nerf", it's just about giving a more accurate display.
they where actually talking about heroes and not players and not to nerf anything but to adjust a probable error in the calculations. for example his base power could be off based on the fact that he costs 1k spirits to redeem while dawn and rhize are 800 and 1k. this is just another example on how power doesnt indicate your true strength but gives you an idea on where you/they are at.
I think a proper fix is to take into account number of targets hit by skill attack. Lance and Pompey have high single target damage, Adam damages a lot of targets. Simple suggestion: multiply Adam and Flav's skill damage by a factor of 3.5 for calculating power (not actually increase damage, just increase the number used in power calculations), 2.5 for Alci , King T and Rhize (and the purp version of Rhize), and 1.5 for Dawn and Valla (and the new "male" Valla). Maybe also add a multiplier of 1.5 for characters that don't lose morale on attack, such as Blood, Pompey, Khan, and King T.