Originally Posted by
Yelsha
The reason why the are not releasing new content is simple. It has nothing to do with if content is ready. There are two main reasons:
1) They want to keep players hooked, waiting for more. Even if they released the entire game at once, with Level cap 150, all maps and heroics for Level 110, 120, 130, 140, 150 gear complete, some players will still be able to race to the top. These big coiners will finish the game, get bored, and stop playing. People are investing not into finishing current content, but investing in preparation for future content. Because the nature of future content and the timeframe is uncertain, it actually has the psychological effect of putting players into a hurry building up in anticipation of content that they falsely believe is just around the corner. Thus, they keep playing and keep spending.
2) They want to put brakes in to give people in new servers a chance to catch up. The way the game is set up, the only chance a new player has is to play on a new server. Existing players also have the incentive to jump to new servers with the hopes that they will have a better chance to grow on new servers. However, if there were no brakes on growth, then earlier servers will get so far ahead that even major coiners will have no chance to start afresh and catch up. There is only one ExecDude. Even if you can start anew on a new server and be the top, what point is there if you will never have a chance to advance in CWF or grow at the rates that even medium sized players on established players manage? New servers mean more players which generates more profit.
These are the real reasons new content is not being released. I'm sure the devs have their own server where they are all level 150 with Level 150 gear and talents at level 200, watching current players fighting in CWF and laughing at their puny formations.