That would be mine. And I think I was well within my rights to say something was rude and not befitting a customer rep in the performance of that role. Whatever though...
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I started to lot of Blues as I would repeatedly fail a lot and used up a ton of gems in AA..
It seems the more you fail.. the worse the saints become. It should be INVERSE of this IMO. When a person spends so much gems on saving their card, the % of yellow saints should go UP. In fact no AA should recieve anything but a yellow and at the lowest a purple. I can see the first 5 saints getting blues... but not as you go higher and higher.
Matt, you are not alone in this situation.
There is no such thing as rigging the game. Whatever the developers do intentionally (bugs are unintentional) it is the way the game is supposed to work and therefore it is not rigged. Having said that there could be some misdirection if the instructions on the dame screen., like the percentage of success, is not in fact what the game is programmed to do. As far as the kind of sainting that you get, there is no 'published' odds or definition as to how the game does it, so whatever that is is what is supposed to be and not rigged.
In my opinion at least a general description of how the type of saint levels are chosen and the odds of getting a white, blue, purple, and gold, specially if the odds change as the level of saint increases, should be published as well as the effect of removing saints have on those odds. We should not have to try to figure out how it works by spending an unreasonable amount of Gems.
Err guys I thought gold heroes are not suppose to get white sanctification? I just got a white today 2/11 is it a bug or norm and should i report it?
Yes they can still do this right now but then they will have to wait at a lower saint level while waiting for what they want thus having lesser power. But if changed they can be at almost max power and try for the saints they want therefore it should cost more if someone wants to attempt that at a higher power otherwise they will expoloit it by getting more stronger by changing saints all the time and still haveing almost max power too
I get this point and I think its very very valid which is why i have adde dto my idea that every time you remove a saint it increases the cost of the next removal
But as it works now
you start with a mortal
saint it - if you get something you wnat to have permanently move on
if its not what you want end game reset for free
at saint 1 the next saint costs 1 gem to remove
so if you dont like teh second saint spend 1 gem and keep doing this until you have the saint you want.
SO this way actually make sit easier to abuse teh system and poart of why boo says you should be able to get one free complete reset per hero so he could do this, I mean its not brain surgery.
Reset adam
get 10 cards
and for like a few gems keep resetting till you have like 2 crit or crit dodge on him for his first 2 saints and keep repeating until you have like 5 crit saintings on him.
The current method is suspicious if you are unlucky and makes it super easy to make super powerful heroes now.
You assume two things:
1. A person will reset his adam to mortal, losing all saints (hp, crit, satk, etc)
2. You will get a crit more than once every 10 cards. Saint II can fail btw.
In my observations, you get a crit once in every 30-40 saints, if you get them at all.
You are absolutely right getting 5 crits form saint 1 to saint 5 may take alot of cards.
But seriously you dont think people are contemplating doing stuff like this with the new system? or at least trying to make it so they get all gold saints on the first 5 - 10 saints?
And transferring your adam to say king t or khan?
And with rhize being such a very good gold with only 1k spirit cost per card makes doing this with rhize sound good to me.
SO I agree that getting 5 crits on a gold form saint 1 to 5 may be difficult, but getting 5 awesome gold saints on a hero form saint 1 to 5 would not be that difficult now. and not that expensive.
What I am suggesting is not that unreasonable.
ANd as you have pointed out many many times herby - adam will be less of a factor eventually. SO why not do this with king T or aphrodite or khan. could you imagine a khan that always crits. or an aphrodite that has 5 +15 hit ratings or a bryn like that. My bryn is saint 1. I could play around and try to get her nothing but hit ratings, same with maria. If i get either of them with 3-6 gold hit ratings and even if it take 40 or 50 cards per hero to do that? You think that wont over power a hero? Now what I am suggesting may not even be possible. The system may be hard coded to only give a hero no more then 2 hit ratings or 2 crits ever? It may not be. Who knows? The tynon motto is "its more fun to figure it out yourself" SO im sure someone is playing around with this concept. Who knows boo may already be doing it or kruize. Maybe Ill give it a shot. Make a queen bryn that almost never misses. wow that would be fun.
There's a built-in failsafe. Crit, Dodge, Hit Rating, Block, never go to 100% chance.
Even if you hit a 0 Resilience hero with 250 crit, there's a chance you won't crit.
So there will never be a hero who always crits, always dodges, always blocks.
Mages have a built in miss rate too, so there will never be a mage who always hits.