Please remove the cap on banish
I am taking a wild shot in the dark and saying that since the cap was place on banish events, that means there is no 6.25b banish in the plans. If that is the case - then a cap on banish is pointless. If there is a 6.25b banish coming with a much higher cap then the current one - FINE. Ignore this. If there is a 6.26b banish in the works with the exact same cap - I dont even want to get a 6.25b banish- why work longer to get the same rewards? Otherwise remove the cap. Its purpose was to slow player growth, and I can understand that, but as more and more players power up they are capping the damage any one player can do in a banish. There will be fewer and fewer rounds needed to defeat the banish which means less and less total damage by each player. I am already out about 100m coins per week thanks to this cap and players in my realm powering up. As more people power up while many of us are at the glass ceiling with ridiculously long cool downs, the amount of coins I will get from banish weekly will only continue to drop significantly. I can see within 30-60 days power players getting half of the coins and credits they received before the cap. Which at that point it will hurt them even more because the costs and cool downs in 30-60 days for many will be even more ridiculous.
I feel this cap only punishes the top players who get the most damage in banish - and slows every way down.
I don't mind the slowing down part since uCool can not keep up with the demand for content. I dont agree with it - but I understand it. Punishing the top players however, makes no sense and I do not agree with that concept. Punishing the top players may be an unintended consequence of this cap, I hope it is and I hope they remove the cap.