Awesome! Congratulations!
Printable View
Awesome! Congratulations!
You're math here fails on so many levels as soon as you extrapolate to the 6.25 bil. Hellion in the 1.25 bil boos would have been doing that damage in about 10-12 minutes, I'm going to lean towards 12 with the higher population on the servers. if it then takes a full hour to beat the boss we're looking at at-least 4-5x as much damage. with the time and effort it takes to continue to improve damage dealt and efficiency in dealing damage, there should be an increase in rewards. That's why Rewards increased relative to boss HP before.
I understand the need for a cap in the rewards, but it needs to increase relative to the boss.
Many criticized me when I said the cap needed removed. But the cap is applied to ALL levels of banish the same
100m coins 40m credits. SO thats all you can get in a 6.25b the same as a 1.25b but you have to do 5 times the work.
SO a 6.25b is USELESS
Many said teh cap was NEEDED and a good idea.
I said it was not needed teh game caps the players enough.
Now that people hit the 6.25b you can see what I was saying.
You guys cant have it both ways.
The cap was put in place to slow progress. There are guys on dead servers like Pussy riot and exec who could get 60-80% of the damage in a banish. before the cap that was 75-100m coins now its 60-80m coins
if you raise the cap on the 6.25 incrementally to correlate to the hp - the cap would be 500m coins which then would allow players on older servers to get 100-200m coins per banish.
So then we will have people who are leveling runes up to 12 daily. Which then means more unbalance. Then more complaining.
So make up your minds if its not ok for pussy riot and exec to get 75m-100m coins daily form a 1.25b banish why should it be ok for us to get 100-200m coins from a 6.25b banish.
Of ocurse there is my opinion of just remove the caps period and let us play the game we all originally started playing 9 months ago.
Thanks ExecDude :)
@Matt, you make some good points but I think the general consensus is (if I'm interpreting some of posts correctly) is that the cap is a good thing but should reflect the level of the boss. No one is asking for it both ways, just a little flexibility.
Well im sure exec and pussyriot would like some flexibility too. The cap was set in STONE its not flexible. SO if its ok for your realm to have the ability to earn more just because you unlocked a banish that by the rules that tynon advertised several weeks ago gives the same amount of rewards for 5 times the work as a 1.25b banish, then everyone should get more rewards. You cant punish the newer servers and reward the older servers.
So simplest solution KILL THE CAP PERIOD. Ive been saying it since the cap came out. NO one wants to listen to me. The cap was not a good thing.
The solution is simple ....... compromise. Make the 6.25 Bil boss give OTHER rewards on top of the coins/credits!
It can be anything! Maze Tokens, Blue Stars, Tickets, Bigger Chips, Hero Cards, Guild contribution, etc.. ANYTHING to make this boss unique from the last boss ;)
For example: 1.25B boss gives
1 lvl 4 chip
3 plans
4 lvl 3 chips
5 lvl 2 chips
Make 6.25B boss give BIGGER/more stuff for top10.
our server can't even get to the 1.25 banish cause the server is starting to die (people leaving - other servers, not happy with game) so....
Again, I re-affirm what I've said before.
The cap was put in place to stop players from running away with billions of free coin and credits every week.
It also acts as a deterrent against all the top players in a server all going to 1 realm, which would happen if the 6.25b hp banish boss would give more rewards than the 1.25b hp one.