Originally Posted by
Cuddles_1461020
Now there is a very simple programming fix to this. It's the same programming that Dawn of Darkness had with it's Battle Royale (similar to Ragnarok). It is:
-- After a battle takes place, the resulting health points of each character becomes the new maximum hit points.
This means that if you win a battle and your Ahmose is damaged down to 20,000 HP, then his new HP is 20,000.
It means that you cannot fight someone to heal, but instead go to a Base or Fort to heal. (Which is the purpose of the Base / Fort).
This means that one person should probably think twice before taking on 35+ people half his size.
This means that entire guilds cannot be "solo'ed" easily.