It is a problem (from my personal perspective) with the servers, not CWF.
Printable View
It is a problem (from my personal perspective) with the servers, not CWF.
I agree took me half an hour of refreshing just to log in
i just refreshed during warfare and i am lost in the lag now , it shows i got a bye and that too during round 2 of stage 1 knockout. This got to be fixed .
I found out that refreshing about once an hour or so gets rid of the lag.
I agree that CWF is, potentially, a good thing. The problem is that once again the devs put out something that was only partially working. And, after fixing the major problems, it seems they are content to leave it as is. Seeing a battle through to the end is something very important for those of us that aren't twittling our thumbs waiting for now content. It can make the difference between a win of a round, and a loss. Also, being able to see what the opponent actually has - since Tynon decided to include that - is almost as important. Of course everything is laggy during peak hours - servers have no idea what is in the packet they're sending. But, Tynon should have anticipated this, or at least addressed it when it happened. And, whether I'm any good at PvP really has nothing to do with the problems mentioned (I don't think I complained anywhere in my comments about how I personally did). If something is offered it should work, or should be being worked on to make it work properly.
well cwf raped me all my heroes auto powered down
i was fighting a weak opponent so i was sure i did not need to be here
now i come and check i see all my heroes have lost there power in the cwf formation
THX again tynon for not letting people know when u make changes.
We're working on the latency situation. I don't know what the problem is, but the server team is on the case.