Ok folks
Normally I got a pretty good grasp on this game. But I am encountering something I can not explain
SO to start with
I went about 10 or more straight banishes averaging 15m damage PER ROUND
SOme rounds were 3m some 30m and everything in between
But the totoal damage divided by number of rounds was 15m damage per round.
This is a significant increase form my 12m damage average per round about a month or so ago.
I have been steadily increasing my veng,adv,intense, and one precise runes
and increasing my spirits/swords/staff
NOw last thorsdays come and I upgrade 4 judgement level spirits about 4-6 levels each
Now my average damage for a 4 banishes drops to 13m
That not too big of an issue, could just be some bad banishes.
Now I upgrade on Saturday a sword 3 levels
and take intensenesss and preciseness on shayd form 11 to 12.
Now my average damage is down to 11m per round
The top acct in my realm does not seem effected. his avg damage is 24-28m per round.
SO what is causing my average damage per round to drop?
And before you all start typing
this has nothing to do with total rounds - this is total damage divided by # of rounds. Which should stay consistent and go up with increases to swords/staff/spirits/and offensive runes.
Yes having dramatically fewer rounds could make a difference because you dont get a chance to have as many MEGA rounds. But that is not what is going on the drop is consistent regardless of if we have 16 rounds or 27 rounds.
this has nothing to do with other people in the realm, I refuse to believe in the theory that one persons damage effects the damage of another player. People increasing their damage output can effect everyones total damage but not their avg damage per round.
SO anyone out there who has experienced this and found out the reason and how to correct it?

