+1 to the additional feed attempts per star level. Each set of 5 feeds should also be more expensive than the previous 5, so at high stars it will cost a lot more to get the last 5-10 feeds.
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sorry matty but honestly i dont like it. the first thing that i dont like about this is your "obsession" that it should be cheaper to feed lower mounts than higher mounts. also i think the higher mounts having more HP is also reasonable because they invested a significantly higher purchase price. great job on the table tho, but no thank you. on second look at the current system i can see that its designed to suck gems out of you for the gem feeds and they dont care how much coins you are spending unless you can reach it in a lifetime. so my suggestion is to simply leave the current system as is and only change the amount of gems being spent. i would simplify it and just reduce the cost it takes for gem-feeding to a from 1-3 progressing stages.
so so from 1-5 stars i would charge 1gem
6-10 for 2 gems
11-15 for 3 gems
and at the end it would cost them .... uhm you do the math on that? lol something around 25k gem i believe which according to the current "game standards" (if there is such a thing) would make them spend a reasonable amount on gems and encourage lower players to throw gems at the mount instead of coins.
Well my obsession with different feed prices for mounts is no different the the current system that requires more exp for different mounts to get to different star levels.
Im just switching the system around to be imo more user friendly and more realistic to get mounts at higher star levels.
Just a questions out of interest
Has anybody yet got a 5 - 6 starred mount yet? perhaps even higher which I doubt
For now Ive only got a leopard which tomorrow will be 4 stars
Gem feeding is a joke at the moment. How many gems must I spend to go up one level? At the moment, if I spend 300 gems, I don't even go up a level. It's a joke. Iagree there should be a limit in defensive capabilities, but gem feeding hould not be useless.
they need to revamp the progression charts for mounts, so they need less exp, 448 years!!! need I say more ?.
Furthermore should the higher mounts have better gains compared to lesser mounts. if we compare bear vs. drake then there is not much diffrence in hp gains compared to exp spent
the cost of aquiring the top mount is massive though.
right, i totally get where you are coming from, on the other hand i dont agree with someone spending 1 billion for a mount and then having to pay x8 the amount to feed it as someone paid for a mount came free from quest. however thats in my eyes a different issue. we really here have several issues that need resolving: time it takes to feed for coins, amount of gems it takes to feed, the amount of XP gained on either and for some the amount of coins it takes.
the difference between you and me is that i am totally fine with the amount of coins for the feed. i disagree on the "lifetime" it takes to feed it on the coin feeds and especially on the gem cost. see the game is designed to make you buy gems and they dont care about what you do with them as long as you spend them.
lets micro this for a moment here and make an example: i have not spent a single gem yet on a feed of my pet because i think 15 gems is too high and/or 200 XP is too low for the amount. but if it was cheaper, in the beginning lets say 1 gem for 200 xp, i would have spent a couple hundred by now...
so when we go back to the bigger picture considering this, i like your idea, but it doesnt make is spend gems, it focuses on a redistribution of feed amounts and times, where i dont think its needed. i think the coin feeds are just fine and i dont need a change. i actually intend to say they hit the nail on the head with it and the plan is obviously to force people to speed it up and feed them with gems.
my daughter got a 5 star white horse that should be 6 tomorrow