Careful lost. this vicious little man is protected by the so he can spew his bile unendingly.
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Careful lost. this vicious little man is protected by the so he can spew his bile unendingly.
Added to the formations index
Yes this is one option. To have Lance die last. I have tried them both and they seem to yield similar results for me, but on a consistency basis, you would want Aphro to keep stunning til the end as much as possible. This OFC depends on what hit and break level your Aphro is at. If it is at 12, then youll notice a nice boost with the right formation.
However, overall, the formation can be put in various ways, but DIE order and Attack order of the formation is the most important aspect.
i had a chat with wildflower a while back. we noticed we had both similar formations (@lost: herja=ezk, no difference in banish):
ezk stunner XXX
XXX main XXX
XXX lance aphro
how it differentiated was on the subs: one was using cianna and thuc, the other had pomp and shayd. the idea on the second is that either way you usually get 30 rounds or close to it, so it only matters on how to max your damage within the given 30 rounds. adding pomp combined with his ability to crit gives very inconsistent results.
for example (on the 1.25b banish at 80% buff), with one setup i do 1-4% and with the other setup i do 1-7%, averaging 2-3% on each depending on at what time pomp gets killed. riot is right here that in many cases the average seems to come out to the same result. personally i prefer the more consistent damage, however with the other (more risky and inconsistence form) i have done on occasions more than double compared to second place but also once almost didnt get first.
I am just a little fish but I read in the forum somewhere that during Banish's you should strip all defensive runes and put offensive runes. If you do this how will it help you? Does it make that much of a difference? The whole point of Banish is to get as much damage as possible? Is this correct? So by changing ur runes would it be possible to achieve the billions of damage that you all are talking about? I am still learning this game but would like to know how the big fish think? Thanks for answering this little fish questions.
i assume thats for lower levels like you. for example if you put adept, bane, advantage, morale, infalability, (maybe vitality for pomp), then thats 5 attack runes and when you have only 6 slots for example then its not a rune setup you would normally have. at our levels however the runesetup is assumed at 8 open slots and most here posting have endurance+vengance and or reliability already on.
I thought maybe you knew something I didn't. 10 slots was a weird number. 6 pieces of equipment, 8 rune slots (11 if you count vengeance, endurance, and reliability as 2 each). 8 chip embed slots per piece of equipment. I couldn't figure out where 10 slots were.