They owe us 8th sub and additional royal challenge heros!
Also they also owe us the next set of set gears and it needs to be added to the final LAB difficulty!
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yes 3rd sub, 8th hero. :)
The reason why we finished the content so quickly is because it took too long for the new heroics and content to be released so there are many of us who powered up enough to blow through them.
What they need to do is to release the next set of contents "NOW" so we can now be challenged to work on them as it was meant to be. Also for god sakes, adjust the talent power per level! It is embarrassingly useless increase.
why is everyone seemingly getting upset about this and you guys all knew what was coming or did anyone else expect anything more than what we have gotten?
i mean think about it:
a) quest got expanded with bosses too weak and seemingly designed a year ago when we all seemed too weak with no new graphics
b) old monsters got added into a few newly designed screens (may have been designed a long time ago and never implemented)
c) water, fire, desert mobs into winter scape, etc
d) HR got expanded with already existing quest mobs and HP raised
e) sirius set was completely designed and ready over a year ago
there is more, but at this point compare with what we where hoping for:
- new heroes (pharao guy for example)
- 3rd sub
- actuall new stuff and not something thrown together "yesterday"
- bug fixes (!!!)
then before the update many where complaining why there is rewards for lv120 when you cant claim them and why the XP bar stops instead of going to 99.999% first. well they did exactly that: made the 120 rewards available and the XP bar stops.
let me emphasize the question:
did you expect anything else?
assuming that anyone actually designed something new...
ps: i suggested a year ago to adjust the talents and scale them with level and its pathetic that a level 1 gets the same increase going to lv2 as a lv 114 going on 115. the same with about everything else in the game as on every level increase your hp bonus, attack bonus etc... speaking about it, everything should be scaled as for example rewards, quest rewards, etc. i just dont get why it seems possible to scale rewards from GW, arena, banishes and so on but not possible to do the same for quests or skills
This thread is irrelevant. Can I just say I like pies and don't care about level 120 as I wont be there for at least 6 more weeks.
They will expand talent and blacksmith past 120, if they follow through and first complete dragonscale quest and heroics (level 110). Sphinx materials are level 120, (sirius being level 100) so it remains to be seen if we ever get there.
If they leave the game incomplete, they will have a lot of angry coiners, who will be well within their right to chargbeack all moneys spent.
That would cost ucool a fortune, so cant see them stopping anytime soon
was it ever intended to be finished? or could the completion or sirius and lv 120 be looked at as completed. where to draw the line if there was no intentions to finish it up in the first place. all it would be from here on is an endless cycle of adding new sets and adding the mats to it.
i honestly feel sorry for anyone who invested too much into the wrong game if there isnt a real expansion following soon
This is a crock of crap if it is done. >.< Gimme my money back, i'll find a game that deserves it.
my guess is as good as yours, maybe for the same reason as sphinx doesnt pop up anymore?
what i was trying to say was that the sirius set was designed over a year ago and complete but not released. the only point where dragon spirit popped up was during the first CW's and was never intended to be released (even changed into sirius).
as you pointed out the 3rd sub is part of the 2nd sub update, so when that's implemented its technically nothing new.
i would like to emphasize that the last patch was no expansion. it more looks like something owed to us they threw together in a hurry to make us happy. a band-aid as you could call it. like i mentioned earlier, before desert mobs would be in the desert and the others would match their environment as well. on the new screens it looks like they threw something together in a hurry without care and didnt even make the mobs stronger.
look, i am on your side and scream for an expansion. a few months ago i gave up hope on an educated guess based on the lack of communications, staff leaving, dropping the reins, no mini patches or fixes, etc for several months since the RC patch came up. then i heard the word that spread about new stuff being uploaded to the beta server and i was happy, took a new glimpse of hope. after 2 days of "testing" (thats not even enough time to discover or fix bugs) they uploaded it on the live servers (again!!!). which just shows you how small it really was. all they really did is take a few new backgrounds and placed the old/existing mobs into it without any thought. even my youngest daughter would have done a better job in placing them.
to make things worse, the expansion we where all waiting for was done for most of us within 30-40 minutes.
and this is exactly the reason why they rushed the patch that looks more like an ending then a bridge to something bigger
When you get to the top levels, as many have, the game changes. It's not quests and bosses. It's golf. You can't win, you can only improve.
This may be. Problem is there isn't much to induce new players and when a game isn't maintaining a player base it will die off. I just have to hope they do get around to adding to it. It would literally take years to finish stuff off if you don't spend on gems. Problem there is total boredom, there is nothing to grow FOR -
Rag has very little benefit. The reps are very poor, I don't even usually watch it. CW will stay the same, until people quit. We grow at approx. the same rate - only spenders will increase that rate.