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New Feature request
Ok
SO I know many are going "Matt why are you asking for a new feature the game is dead?"
Ok it may or may not be
This post is in hope they are still listening and planning future development. So IF and I know it feels like a BIG IF there is new development for this game, I think we need a new feature and it should not be hard to implement
Based on the fact that since development is slow for this game, which is fine for some and not others, the devs have to realize that those at or approaching the glass ceiling get lots of useless crap. We get gold and purple card from card broker and HP that we dont need because we already maxed out saints spent gems to remove bad ones and are satisfied with our hero at max saint level. We get plans from lab we never need. I mean Why craft a 9th sirius spirit or a 10th,11th,12nd ,13rd,14th,15th,16th......... etc. we get materials we dont need. OH wait I can at least sell them for something fairly useful, coins .. oh wait dont need coins my runes are maxed for 8 heroes.
So basically, if you get a card you dont need you can redeem it for 50% of the tavern spirits you would have spent to but it with spirits - instead of coins. If you get a spirit plan form lab you dont need you can redeem it for 50% of the lab tokens you would have spent to buy it.
Now im sure people will say hey raise the sale value of materials or let us trade this or that for this or that etc etc etc etc .
Look there are endless possibilities, but lets be realistic and fair. uCool is a small company. They arent going to redo the whole game just because of a few posts. But to change the sale value of useless items such as cards (purple gold and leader cards only - not blues) to tavern spirits and spirit plans from coins to lab tokens shouldnt require alot of coding. Those who are at or near the ceiling are some of the biggest spenders so give them and everyone some flexibility,. The guys winning CWF dont need the plan but if they could trade it for lab tokens that gets them close to another chip they may need. They also dont need the leader cards but may need the tavern spirits to redo some other hero or build a new one... or if you could trade leader cards for lab tokens . they could get more chips. They dont need the aphro or kt cards, but again might need some spirits for some other hero
This also makes winning cwf more profitable for those guys.
So I will ask politely those thinking about responding, keep your comments to this idea, and not turn this into a trolling event of how dead the game is OR what other ideas we could ask for. You have an idea that you think the community will love and hope they implement..... start your own thread. Want to complain about lack of content ... start your own thread. You wanna bitch about people throwing CWF...start your own thread. Thank you
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Ucool have already stated they will not implement a sell back feature, which is basically what this is.
Lots of threads on sell back features previously.
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Actually if you could show me where they said this it would be great
but we already have a sell back feature. I am suggesting that for certain items it be altered.
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It was a comment made by a moderator, and maybe Dawnseeker i believe, "they" never said never. It was pointed out that UCool had decided no sellback would be put on game.
Really could come up with a fair way to do it, but no one wants to think of one, so there ya are.
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if i recall it right it was quoted out of context. i believe the post was about suggesting to be able to NPC unused mounts. in context of that someone asked for his money back that he spent on the gems and the official ucool statement was made that something like that will never happen.
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This is not a necessary feature. Considering that most of honest players need coin, sell feature is sufficient enough, maybe offer more coin for some of items. After all, Tynon would not have to rush development if it wasn't for players such as yourself who use multiple accounts to farm all the coin they could want. Using gems to purchase coins is too costly, but farming them from multiple accounts is free. Where would you be without the multiple accounts? still at judgment gear perhaps. Not to mention the use of multiple accounts allows the strongest players to wield their strength unfairly such as in Caribbean. Could you imagine the game play if everyone could only have 1 account per server, talk about even playing field. Oh wait, its already part of the terms of use agreement, it just simply needs to be enforced, no coding needed, simple fix. I like this idea even more than creating features to make the cheaters even more powerful.