Originally Posted by
Skrubs
The stamina thing does suck. It seems that stamina use is wrong. Stamina should be expended when attacking another person in the wild or in the arena. Not attacking monsters. Sure, use stamina for the auto grind, that's fine, but for those who actually wanna click on the **** they wanna kill, why penalize them? The concept of stamina should be relegated to the more special aspects of the game, like the current use for Labrynth and whatnot. Extend it's use to hunting in the wild and for arena and you'll notice that it helps the game. The stalking of lowbies will be held in check, allowing them to grow a bit easier. The more people feel they are progressing in the game the more they will play. If a person feels that they aren't making any headway and are relegated to standing in the city waiting for their stamina to rebuild, the more bored they become. Currently, it seems that players need to grind out 6-8 lvs during each quest in order to complete it successfully. This cannot be done standing around in the city. While players are grinding lvls in order to defeat, the professor for instance, they are subject to ganks from players who have significantly higher power then they do. If you limit the amount of ganks avaiailable, by using stamina as a guide, it discourages that behavior just enough to allow others to lvl. It will not kill the ganking of lowbies all together, however, as there will always be people who wish to greif the lowbies. I guess i just feel that it's a better use of stamina to be be applied to PvP purposes and special events and auto grinding, than I do fighting monsters that are necessary for advancement.