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I too would like some clarification on this because our guild noticed the same thing. When someone falls in battle( HP=0), they return to A for three rounds and fully regenerate their HP to 100. Staying at D for 5 rounds, waiting for everyone to regroup, doesn't even increase HP for those waiting at all. So is that buff only for defenders, a typo/glitch, or is there something else that we aren't seeing/understanding at yet?
A response from a Dev or at least Dawnseeker would be nice...
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