Page 2 of 5 FirstFirst 1234 ... LastLast
Results 11 to 20 of 46

Thread: Shayd worst hero in the game

  1. #11
    Quote Originally Posted by bstullkid_771235 View Post
    I don't know, you're on the dev team aren't you? also you don't post any information about this anywhere so it's impossible to know. All I know is I land a lot of stuns. Also I would be glad if it doesn't help castors because then I can replace it with something and make her even more powerful


    I think I recall her attacks being blocked before but not sure.

    how do we even know hit rating applies to casters, in some games it doesn't.... this kind of information should be available somewhere...
    re-posting this because I would like an answer on this kind of thing.

  2. #12
    Ironheart Legolas Bow of Athena's Avatar
    Join Date
    Jun 2013
    Location
    Untamed Angel
    Posts
    418
    I run a 130 hit rating on shayd and i have noticed no difference, it sounds like smoulder is the same. I'm starting to think there is nothing you can do for mages to be able to hit more often. Sadly i will scrap the gold cards and just use mehvidan as my mage, he doesn't have the no hit bug.
    "Boomshakalaka!"

  3. #13
    I am going to make a thread about this requesting information; it's pretty absurd that no one really knows, and there is absolutely NO reason to hide it. http://bbs.tynon.com/showthread.php?...wers-from-devs
    Last edited by bstullkid_771235; 06-26-2013 at 12:10 AM.

  4. #14
    Hopebringer Silencer's Avatar
    Join Date
    Jun 2013
    Location
    Ziron
    Posts
    28
    yes it does... in the cerb fight I didn't have my infalability on shayd like normal and it never once landed a stun for 6 rounds until I realized it, switched runes around adding +80 break and she stunned him 5 hits in a row for a great score on the very next round. It DEFINITELY helps shayd, but not sure about other casters.

    Edit: this was supposed to quote DawnSeeker's question as to whether or not Break helps casters.
    Last edited by Silencer; 06-26-2013 at 12:23 AM. Reason: missing quote

  5. #15
    Hopebringer Silencer's Avatar
    Join Date
    Jun 2013
    Location
    Ziron
    Posts
    28
    Quote Originally Posted by bstullkid_771235 View Post
    I am going to make a thread about this requesting information; it's pretty absurd that no one really knows, and there is absolutely NO reason to hide it. http://bbs.tynon.com/showthread.php?...wers-from-devs
    figuring it out is what makes it more fun, testing theories and learning before others gives you a slight advantage... we don't need wiki to teach us all how to do the same thing repetitively, we need to figure it out for ourselves and learn from our guild. That's what its supposed to be about. Anyone can follow a guide, but can you swap runes and formations around and figure out the advantages and disadvantages on your own? That's the fun of it right there! Once you know it all, it will be as boring as evony is after 5 years (so glad I quit that game)

  6. #16
    Quote Originally Posted by Legolas Bow of Athena View Post
    I run a 130 hit rating on shayd and i have noticed no difference, it sounds like smoulder is the same. I'm starting to think there is nothing you can do for mages to be able to hit more often. Sadly i will scrap the gold cards and just use mehvidan as my mage, he doesn't have the no hit bug.
    maybe they are storing hit rating in the last 7 bits of an integer so it's overflowing and being 0 for you. LOL wouldn't surprise me w/ all the bugs in this game since release.

  7. #17
    Quote Originally Posted by Silencer View Post
    figuring it out is what makes it more fun, testing theories and learning before others gives you a slight advantage... we don't need wiki to teach us all how to do the same thing repetitively, we need to figure it out for ourselves and learn from our guild. That's what its supposed to be about. Anyone can follow a guide, but can you swap runes and formations around and figure out the advantages and disadvantages on your own? That's the fun of it right there! Once you know it all, it will be as boring as evony is after 5 years (so glad I quit that game)
    in certain games yes, I agree; however the amount of deception in this game is quite high.

    - masking a 1 or 2 in 100 chance at a gold or purple card as 1 in 5
    - no warning that unsocketing a lvl 4 gem (when you place it) costs ONE HUNDRED GEMS, the deceptionfactor(le word) is even 10 folded here by the fact that you can unsocket up to lvl 3 for free so you don't even think about it when socketing lvl 4
    - no warning that normal level on labyrinth hosts 2.4million power mobs, therefor 1 shotting you and wasting the stamina you spent to get in there
    - ETC
    Last edited by bstullkid_771235; 06-26-2013 at 12:35 AM.

  8. #18
    Ironheart Legolas Bow of Athena's Avatar
    Join Date
    Jun 2013
    Location
    Untamed Angel
    Posts
    418
    [QUOTE=Silencer;6370]yes it does... in the cerb fight I didn't have my infalability on shayd like normal and it never once landed a stun for 6 rounds until I realized it, switched runes around adding +80 break and she stunned him 5 hits in a row for a great score on the very next round. It DEFINITELY helps shayd, but not sure about other casters.

    So break which is to break a blocking rune increases hit rating? Precise rune which is for hit rating doesn't seem to increase the hit rating. I think her stun happens often when her attack lands, my issue is getting her attack to not miss. Otherwise she can't be used for pvp. If someone misses 3 rounds in a row with her the fight is over lol. If a break rune increases hit rate i'm game to try whatever.
    "Boomshakalaka!"

  9. #19
    Hopebringer Silencer's Avatar
    Join Date
    Jun 2013
    Location
    Ziron
    Posts
    28
    Quote Originally Posted by bstullkid_771235 View Post
    in certain games yes, I agree; however the amount of deception in this game is quite high.

    - masking a 1 or 2 in 100 chance at a gold or purple card as 1 in 5
    - no warning that unsocketing a lvl 4 gem (when you place it) costs ONE HUNDERED GEMS
    - no warning that normal level on labyrinth hosts 2.4million power mobs, therefor 1 shotting you and wasting the stamina you spent to get in there
    - ETC
    well yea, stuff like that is being deceptive to the players for sure... but as far as game play and combat techniques it needs to be left for us to figure out.

  10. #20
    Ironheart Legolas Bow of Athena's Avatar
    Join Date
    Jun 2013
    Location
    Untamed Angel
    Posts
    418
    Quote Originally Posted by bstullkid_771235 View Post
    in certain games yes, I agree; however the amount of deception in this game is quite high.

    - masking a 1 or 2 in 100 chance at a gold or purple card as 1 in 5
    - no warning that unsocketing a lvl 4 gem (when you place it) costs ONE HUNDRED GEMS
    - no warning that normal level on labyrinth hosts 2.4million power mobs, therefor 1 shotting you and wasting the stamina you spent to get in there
    - ETC
    I had a magic attack applied to alexa if you want to talk about deception. I'm all for getting a random attribute to make hero stronger and not getting to pick, but all this did was destroy that character, to take it off i have to remove her previous two saint bonuses. That seems like it would be an easy fix to just remove saint attributes that can't be applied by that character.
    "Boomshakalaka!"

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •