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Thread: Item Plans. A suggestion about them.

  1. #1
    Apprentice
    Join Date
    May 2013
    Posts
    2

    Lightbulb Item Plans. A suggestion about them.

    Item Plans drop very slow. To get a full hope bringer set on 5 heroes is very hard and you level faster then the amount of time it would take you to acquire all of these. Moreover, boss events give you plans only for the top 3 players of the event. This I find bad, because the other 7 people in the top 10 get nothing but their names published. Why not make it so that everyone in the top 10 from a boss event gets a plan based on how well they've done i.e. 1st place gets guardian helm 10th place gets hope bringer. Moreover, treasure chests in the arena drop nothing very interesting. Basically you have the big credit and the big coin, where is the big treasure chest? Another suggestion for the Item Plans would be to have a drop rate from arena treasure chests.

    TD;DR Top 10 players in boss events receive item plans not only the top 3. Make item plans drop from arena treasure chests too.

  2. #2
    This is because the game is not designed to be finished in one month.

    Several months, or years will be needed to finish the game.

    Don't rush, be patient.

  3. #3
    Champion
    Join Date
    Jun 2013
    Posts
    87
    It would be better if the bosses did not drop an item you have 5 of already. So once you got 5 hope bringer's swords, you cannot get another drop of them unless you sell 1. That way you can fill all your heroes with the equipment you need, instead of getting 20 swords and 1 armor, for example.

  4. #4
    I concur. I was hoping we could get a change in what the heroic realm drops are. I find myself facing the plague bringer a more difficult boss than the tracker and still receiving swords and staffs. perhaps we could take those items off certain bosses. we still have to beat them to get items but it would be much nicer to beat the tar out of them 10-20 times to get one set of armor than to hit them 50-60 times to get 1 piece to go with the swords. this is one reason I was glad to see the change in beginner rewards from craft a chest guard to defeat horseman. Just because you beat him doesn't mean you get a chest guard...perhaps was bad planning on drop rate.. not sure but one of the better changes..

  5. #5
    The drop rates for horseman are absurd ... I could spend a lifetime creaming him and never get a chestguard. But worst of all is that failing on a blue star removes a star ... this is simply a ripoff designed to make money.

  6. #6
    Hopebringer
    Join Date
    Jun 2013
    Posts
    49
    Quote Originally Posted by Herby View Post
    This is because the game is not designed to be finished in one month.

    Several months, or years will be needed to finish the game.

    Don't rush, be patient.
    In theory this is true but in practice they are releasing servers at such a rate that long term plans simply don't apply much. When 30 servers are released in 2 months, players become less and less attached to grinding in their current servers; idle frustration quickly turns to people jumping servers and, unless they switch to a server in a different time zone, that means those players who move to a new server are most likely giving up entirely on their first server since the Events tend to be the main source of action and those Events will be overlapping forcing them to choose.

    Don't rush, be patient is typically a good strategy and gameplan, but seems a bit out of place with the fast paced frenzy of new servers being shot out.

  7. #7
    Guardian
    Join Date
    Jun 2013
    Posts
    104
    well if you placed top 3 from in baal and cerb every week you would probably have enough 5 sets of each set by now lol

  8. #8
    Apprentice
    Join Date
    Jun 2013
    Location
    Darkness
    Posts
    3
    I don't agree that more should drop but I do think that the timing of the drops could be imporved. For instance on my server I'm still working on Hope and Champion gear but because of my level I receive Ironheart gear. 0-50 should drop hope gear, 50-60 should drop hope and champ and so on. Just my opinion.

  9. #9
    Quote Originally Posted by Zero View Post
    I don't agree that more should drop but I do think that the timing of the drops could be imporved. For instance on my server I'm still working on Hope and Champion gear but because of my level I receive Ironheart gear. 0-50 should drop hope gear, 50-60 should drop hope and champ and so on. Just my opinion.
    People should not speed up their levelling

    With your suggestion IronHeart will drop only at level 70-80?

    The game isn't even working past level 70 yet

  10. #10
    Hopebringer
    Join Date
    Jun 2013
    Posts
    40
    It's not a big effort to lvl up fast. The lab gives a lot of exp, the beginners rewards push you to lvl up...

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