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Thread: Initial Morale / Kept Morale as per equipment set

  1. #1
    Hopebringer
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    Initial Morale / Kept Morale as per equipment set

    When initial morale is above 100, after the first skill attack, the remaining morale should be the initial morale times the equipment set retainage rate.
    So if you have a dull set Hope Spirits, the retainage is 35%.

    If you have a initial morale of 140 (level 10 yellow morale rune), the retained morale after skilled attack should be 49 and not 35. Right not it seems to be 35.

    Can you advise..

    Thank you,
    AJ.

  2. #2
    Quote Originally Posted by apmjunior_6545588 View Post
    When initial morale is above 100, after the first skill attack, the remaining morale should be the initial morale times the equipment set retainage rate.
    So if you have a dull set Hope Spirits, the retainage is 35%.

    If you have a initial morale of 140 (level 10 yellow morale rune), the retained morale after skilled attack should be 49 and not 35. Right not it seems to be 35.

    Can you advise..

    Thank you,
    AJ.
    Morale works fine as it is now

    Don't mess with it

  3. #3
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    I take it you don't know what I am talking about, neither have or need a high morale rune.
    I know what I am talking about and I need it to work as it should, so hero can delivery 2 skill attacks in a row in the near future.

    So, please make it work as it should. ( not you Herby, developers... )

  4. #4
    Forum Moderator Morgan le Fay's Avatar
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    When you gain the next set up (champions) the morale kept rises to 45. I can't remember what it is at Guardian off the top of my head but I would say it rises yet again.

    Eventually I guess the skill bars will remain at 100 to fire off consecutive skill attacks.

    Forum Moderators are volunteers and are unable to fix in game problems

  5. #5
    Hopebringer
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    Correct. The morale kept percentage goes up 10% for each equipment set level.

    My point is that now I am starting with 140% and should have more then 35% after first skill attack is performed. But I am only keeping 35%. Should be 35% of 140 and not 35% of 100.

  6. #6
    Champion Mirajane's Avatar
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    Quote Originally Posted by apmjunior_6545588 View Post
    Correct. The morale kept percentage goes up 10% for each equipment set level.

    My point is that now I am starting with 140% and should have more then 35% after first skill attack is performed. But I am only keeping 35%. Should be 35% of 140 and not 35% of 100.
    no, it should be 75 moral retain if you have lvl 10 Righteousness. 140 - 100 = 40 + 35 retain moral from Hope Bringer 6 Sets. It's not percentage it's the actual number of moral retain.
    http://bbs.tynon.com/image.php?type=sigpic&userid=4311&dateline=1372094  485

  7. #7
    Champion Mirajane's Avatar
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    Quote Originally Posted by Herby View Post
    Morale works fine as it is now

    Don't mess with it
    it's just simple as it is, for example you have level 10 Righteousness so you have 140 Morale. After an Attack Minus 100 so you still have 40 Morale left + 35 Moral Retain from the Hope Bringer 6 Sets, so it should be 75 Morale Retain. Right? If it's not what is the sense of making a Righteousness to level 10 if the 40 excess Morale is useless. Think about it.
    http://bbs.tynon.com/image.php?type=sigpic&userid=4311&dateline=1372094  485

  8. #8
    Quote Originally Posted by apmjunior_6545588 View Post
    I take it you don't know what I am talking about, neither have or need a high morale rune.
    I know what I am talking about and I need it to work as it should, so hero can delivery 2 skill attacks in a row in the near future.

    So, please make it work as it should. ( not you Herby, developers... )
    No, i know what you're talking about.

    You want it so that you can fire off so many skill attacks one after the other.

    You really want that to happen?

  9. #9
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    Quote Originally Posted by Herby View Post
    No, i know what you're talking about.

    You want it so that you can fire off so many skill attacks one after the other.

    You really want that to happen?
    Yes, that's the way it was designed. Why would we want a high morale Rune and a full set retainage bonus if not to have it working?


    Quote Originally Posted by Mirajane View Post
    no, it should be 75 moral retain if you have lvl 10 Righteousness. 140 - 100 = 40 + 35 retain moral from Hope Bringer 6 Sets. It's not percentage it's the actual number of moral retain.
    Ok, if that's how it is, then there's more wrong math and we need it fixed it.

  10. #10
    Use of the skill attack uses ALL of the Morale (check out monsters next time, no morale left even when bar is red ie 200+ morale). Wearing all 6 pieces of Hope Bringers set lets you retain 35 Morale not 35%. I thought it was 35% at first then I looked at what it really said and that is "Retain 35 Morale after skill attacks". I personally do not want the monsters to be able to fire of skill after skill attack, though I see an advantage for me being able to do so . Best suggestion find another hero with the same skill and stagger their initial Morale.

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