
Originally Posted by
Jupitor
So, after playing through beta from Day 1 and joining a live server as soon as it opened I've noticed one thing in particular that is holding the game back a fair amount. When you first start out the quest bosses are fairly weak, however that may be because I am a VIP6 and have quite a bit of power because of it. I breezed through the quest line all the way to lvl 56 on both Beta and Hammer of Thor. When I got to the lvl 56 quest boss, I noticed a VERY high spike in his power, along with his minions (2 of which have AOE attacks). I've been stuck on this part of the quest for a couple of weeks now, and I never made it past here on Beta. I have 3.15mil power, 2 purple and 2 gold hero's, several saints and no matter what formation, how I tweak my runes, or anything...I can't even come close to beating this boss. Now, if a VIP6 at lvl 61 with that much power can't beat this boss for several weeks, it represents a part of the quest line that everyone will get stuck on for a very long time. It hurts most players because we can't craft higher level gear because we can't grind the materials, so we can't grow, making it very difficult to beat this boss. I just feel like Baron Salya whatever the rest of his name is, is way overpowered for where he is in the questline. I would suggest he be toned back a bit, or else the vast majority of players will be driven away because they get stuck for a very long time.
Just something I've noticed and I thought I would make note of it on the forums :P