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Thread: Changes to Guild Warfare

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  1. #1
    Yes something needs to be done about this. Not entirely sure what, but something....anything.... It killed the server off the moment 90% of the major players joined 1 guild in 1 realm. If a cap of some sort was introduced it would atleast give those who are still active on there some hope.

    I think a points system might work. Each guild can hold any amount of cities so long as they don't exceed the points assigned. for example: each guild gets 10 points. each city is worth the amount of points equivalent to the lvl the guild must be to hold. So a guild could own all 5 rep cities but no others or hold the lvl 8 city and 1 rep city. hope this suggestion makes sense.

    Am open to suggestions, so yell em out if you have any.

  2. #2
    Ok think about this. Why are servers 1-10 not getting this patch? Because there will not be the same number of cities now. There will be less. And on severs 1-4 at least all level 3 and 4 cities are capped. SO they would not upset their biggest spenders so far by taking away their cities. SO my conclusion that their will be only 5 level 3,3 level 4 and 1 of the rest seems correct. There may be a few more, but there will not be the same number of cities as thwre is now. There will be less. If they were keeping the same number of cities they would patch 1-10 as well.
    \
    This is being done to shrink the number of active players on a server and drive them to new servers. Since more money is spent on a server in its first 30 days. I
    If this patch were going to make things more fun and competitive as the mail says, then it would be applied on servers 1-10 where the most money has been spent so far.
    I just wish they wouldnt lie about things
    This patch is to not make it more fun and competitive, it will do the opposite.
    You dont need to lie to us tynon.

  3. #3
    If its only 5 level 3, 3 level 4, and one of the rest for the WHOLE server..

    It will make things VERY EXCITING!

    I hope it becomes like this. So that guilds from different realms will fight each other to their limits!

  4. #4
    herby you do realize that the top 50 players on server 1 have he combined power of the next 100 players. out of the top 50 - 12 are in one realm, 12 are in another realm, 10 are in a 3rd realm, 10 are in a 4th realm and 6 are in the 5th realm. You seriously dont think that would quickly become 25 in one realm or more. That is what will happen and the server would be dead in a few weeks instead of a few months.

  5. #5
    Ironheart
    Join Date
    May 2013
    Location
    Phyll
    Posts
    291
    I've heard it takes 3 rounds to heal at D, but again... where do I find this info?
    Shock - Druids - Blaze of Fire Dragon (Quit)
    Phyll - Storm of Freyr

  6. #6
    Quote Originally Posted by Shock View Post
    I've heard it takes 3 rounds to heal at D, but again... where do I find this info?
    Same place everything else is documented. Nowhere.

  7. #7
    D does not work even after 3 rounds its broke, they dont care that is broke. Stop derailing my thread.

  8. #8
    So will the number of cities in the entire server be a total of 5 realms?

    or just the total for one realm?

  9. #9
    And I did submit a claim ticket about point D This was the response I received on the 15th

    Greetings,

    We are aware of this issue and will have this fixed as soon as we can. We apologize for any inconvenience.

  10. #10
    Well no dev is telling us what it will be, so we will probably have to wait until the 18th to find out, but like I said,
    If they were keeping the total number of cities the same servers 1-10 would get the patch as well. Since 1-10 are not getting thecpatch they are reducing the number of cities

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