Browsers: Mozilla Firefox version 22, Explorer version 8. Both updated to Flash ver 11.
Description:
Game ran relatively fine before patch last week with only occasional refresh required. After last patch have the following behaviors:
In Arena, unable to discern what is happening after Skill shots are exchanged. If opponent is a low value character, killed easily, game seems to run fine. Once skill shots are exchanged, at times but not always, strikes begin failing to register and sometimes appear to register as a strikes against the shooter rather than the target. The graphics become completely out of sync with the events to the point that I am unable to follow what events are taking place. Shots begin overlapping and at times 2 or 3 characters appear to be striking at the same time. Graphics are all over the place, lots of characters orphaned on the screen even though dead. Frequent lock up at the conclusion of the match requiring refresh. Note that this behavior has not caused an Arena match to fail to register correctly.
In Labyrinth, the behavior is similar to the above when Skill shots are exchanged, when refreshing, it resumes, however the browser consistently locks up at the conclusion of fighting a boss and sometimes at conclusion of killing Labyrinth Monster, at this point you lose all cards.
Conclusion:
Game consistently fails after exchanging Skill shots in Arena and Labyrinth. This causes loss of character sync in the game, loss of strikes to the opponent and loss points. Game is becoming too frustrating to continue until fixed. Lots of people mentioning in game chat so not just me.
Upload description: Arena, fight is over, browser action frozen (can still chat and receive messages so browser itself is not locked up.) All characters shown are dead except the defending opponent. Browser will do nothing further other than announcements and chat until refreshed.