Quote Originally Posted by Toth View Post
I have no idea what the Pirates minigame is about. I'm an L35 with 98k Power... and I have no chance of completing a quest.
I have a really hard time catching my guild members online, first of all, and I also have a lot of difficulty obtaining a map piece in the first place.... then I get one, I go into the minigame and get jumped by on of King Kong's children, and my map piece is gone.

Can we do something about this, please? There is no reason why someone ten levels above me with more than 2x my power should even be in the same area.
If we were at least close in points values or level, I wouldn't mind, because it would be up to chance (dodge) and formations.

This is not a whine or a rant, just a suggestion. Here are my ideas of how to make it more playable:

1. You should not HAVE to have two players to set sail.
2. You should be able to attack anyone until AFTER they have set sail (you know, like REAL pirates?)... It's a lot like jogging through Compton with an "I'm Rich!" sign over your head, right now...
3. Levels of players who can attack you should be within a fairly small margin. I'm thinking + or - 5
4. BEGINNERS should be able to play ALL minigames, too.
5. Number of times you can set sail should just be 3, period.

Last idea, about maps.

You should have a weak chance of getting some loot WITHOUT a map.... say 10% or worse.
With one map piece, your odds should go up to 25%
With two pieces, you should always get the loot.

What say you?
1. Two players to sail is actually how this event works, this game have pretty small ammount of things to do together. Also, you can use strong players from your guild to safely sail.

3. This will make area spammed with low lvl players who leave their ships and left game, so ships staying here forever and cant be killed cus of lvl restrictions which you want to bring. Your suggestion is invalid - there gonna be one of two situations: if there will be 5 lvl restriction - high lvl players will have no opponents to attack: OR - lets say right now 30, 35, 40, 45 and 60 lvl players came to get a sail, currently 60 lvl player can straight kill 30 lvl and finish his sail already, but if there will be restricions - first 35 lvl will kill 30, but he will be immidiatly killed by 40, 40 will be killed by 45 and so on, so 60 lvl player will still get that sail, others will get nothing, its much worse then 60 lvl will just kick 30 and allow others to set sail as well. You see?

What can i say about maps... this is korean game, and your feedback will take more then 6 month before it will appear in game as solid content, i think you will leave before that time will came, so dont bother suggesting.