Agony:
Crit Chance and hit rating.
Unbreakable:
Dodge and Block rating
Clairvoyance:
Magic Dmg and hit rating
Agony:
Crit Chance and hit rating.
Unbreakable:
Dodge and Block rating
Clairvoyance:
Magic Dmg and hit rating
With people at level 70 now, and having 6 rune slots, the need for more double-runes become less and less.
Maybe people are lvl 70 on your server but that doesn't mean they are on all servers not to mention that the lvl 60 runes have better stats that those single stat runes. Ever heard of min-maxing?
Herby, I suggest you try thinking outside your little box instead of running your mouth, shooting down ideas before giving them any real thought.
i personally would like to see a physical/skill defense rune
or a purple physical and magic def rune
How about Runes with chances to lower an enemy stat by certain %
And how about a damn Rune to resist stun already!!!! sheesh