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Thread: Guild Wars didnt work. 07/21/2013

  1. #1

    Guild Wars didnt work. 07/21/2013

    When defending Boyleville (in Clarity Guild), about 6 rounds in, the system popped up and said Kill123 successfully defended Boyleville. Gave me participation rewards and booted me out. There was no warfare.

  2. #2
    Hopebringer JULEZ's Avatar
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    same thing on dark realm lakedc Boyleville ( in WhoreHouse) and asgard took it and there was NO battle No nothing and then it said they DEFENDED IT!!!!
    JULEZ
    Host of WhoreHouse
    Dark Realm
    Wrath Of Odin

  3. #3
    I agree the way GWF worked last night was a joke. It was horrible. However rollbacks etc are not needed just recapture your cities.

    I saw what happened on one city clarity lost since I was attacking.

    And based upon what i saw and what others saw during the rounds I came to a conclusion

    GWF played out the way it should have - sort of

    What happened is this

    we the players were sending commands
    but the server was so lagged with updating our screens we could not see the results of our moves. But after a certain point the server caught up calculated everything and did what should have happened based upon player input. People who were attacking went back to A after a certain point other players durabilty dropped and hp dropped etc.

    SO to me it was a major issue with the server updating the players screens. BUT GWF played out correctly in the long run.

    HOWEVER there may have been different results if we could have seen everything in real time as normal and adjust the player input.

    If you lost cities, just attack them tonite. Lets see how GWF plays out. It may have been a 1 time thing that has been corrected now and they are too lazy or busy to tell us. Just hold your breath and hope for the best. If this continues then lets all riot and take over the Ucool offices

  4. #4
    Forum Moderator Andy's Avatar
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    Guild Wars has not worked since the added Ragnarok.

  5. #5
    Quote Originally Posted by Andy View Post
    Guild Wars has not worked since the added Ragnarok.
    Server 1 GWF was fine Friday and Saturday, the problem started for us on Sunday

  6. #6
    I don't think Ragnarok, has something to do with it because in Beta is working properly. In Wrath Of Odin we're in blinds, we hit march, it doesn't march, and after a few secs it says that we lost, give us rewards and boot us out. I'd like to see who killed me like i'm able to see in other servers. I want a report of what happen, but I can't see anything. Most of other players from my guild also say that after Ragnarok screen froze and they had to refresh.
    Instead of creating new servers you should resolve the problems with the ones that are already created.

  7. #7
    Not sure how Ragnarok and Guild Warfare would affect each other. But the problems with Guild Warfare started the same time Ragnarok was introduced to the Server. I had one night where although it showed the next city to march to, it simply was not letting me march beyond home base. None of our guild can see marchs, we can not see reports. There is not idea where opposing side is, how many. Nothing. It was said that no roll backs are necessary, just recapture the city. Easier said than done, when we are basically fighting in the dark since we can not see anything. Please fix it so that we can have a good clean fight.

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