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It's not plausible, but even if they gave me 100 gems a day...or 200 gems a day...it's STILL not a plausible situation because there are soooooo many better ways to spend gems. Spending gems on the items and events with totally outlandish price tags is something that's only going to be a viable option for the mega-spenders )whales) and there's no way any game should be asked to try and even things out between freebie players and whales. They could try and make the gap closer if they wanted to, but making 200 daily gems available to everyone isn't going to do anything but decrease their revenue stream.
If the whales want to waste their money on extras with unrealistic price tags, more power to them, it's their money. To think that every perk of the game should be available to every player on a daily basis is just unrealistic. There should be SOME benefit to spending money on a free game. I do think the gap in this game is rather large between spenders and non spenders, but that's up to the devs to decide in their pricing and the players to decide in their decision to purchase. Are things overpriced? Yes, but that doesn't mean the devs needs to make every extravagant perk a viable option for non spenders, or even those spending minimal amounts. The largest extravagances should be available to the largest spenders and trying to even those out will simply cause the whales to spend less and won't induce any of the players spending smaller amounts to spend more (in fact it would likely get a lot of players to stop spending at all) and without some revenue stream the game would die off.
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