Quote Originally Posted by Morgan le Fay View Post
This was probably implemented because the same players were getting the last hit on Baal/Cerb time and time again. I suspect the original intention was that random players take down WBs to win the 10,000k reward. It didn't take players long, however to work out that watching the Health Bar and time their approach to inflict the killing blow.

The skill in WBs come from formation and runes. Not how well you can time the last hit. That said however, when players get used to it the furore will calm down, it always does.
Morgan, how should timing your hit not be considered part of the skill set that should be involved in the killing blow? There are many variables that go into HOW you time your attack. Now its completely random. Not to mention when his health disappeared today for Forest Realm, server 1, there was only 618K left, between my guild alone we would have taken out his remaining health with the hits we had, but yet he kept on kicking until there was less then 15sec left on revive. This means that his health when it goes dark is not the health he has left, so its some arbitrary number that no one knows. Again, how is this even close to an improvement? And why is the company pandering to players who whine because they can't get the last hit?