Quote Originally Posted by Dawnseeker View Post
Here are the latest changes!

  • Realm Bosses: When Baal or Cerberus reaches low HP, they will enter a dying state. All players will be returned to the entrance and the boss’ health will be hidden. This change is to give everyone a chance at the killing blow.
  • The World Map has been revamped so you can better track your game progression.
  • Arena rank progression in the lower ranks of the arena has been increased, so that players can advance from the low ranks more quickly.
The arena rank progression needed to be left alone. Now instead of being able to have a long run win streak it automatically jumps your numerous places ahead even if you want to go one at a time. If you want players who want to move up rapidly to be able to do so, put up 10 or more slots for them to fight for instead of five. But atleast put it back the way it was for those of us wanting a high number win streak. Windwalker