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Thread: Patch Notes 8/1/13

  1. #1

    Patch Notes 8/1/13

    Here are the latest changes!

    • Realm Bosses: When Baal or Cerberus reaches low HP, they will enter a dying state. All players will be returned to the entrance and the boss’ health will be hidden. This change is to give everyone a chance at the killing blow.
    • The World Map has been revamped so you can better track your game progression.
    • Arena rank progression in the lower ranks of the arena has been increased, so that players can advance from the low ranks more quickly.

  2. #2
    Forum Moderator Morgan le Fay's Avatar
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    Great news!!!

    Morgan approves

    Forum Moderators are volunteers and are unable to fix in game problems

  3. #3
    Judgment Revan's Avatar
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    Awesome patch.

    The only one I'm still undecided on is the tavern one, gonna see how that plays out for me first before passing judgement on it.

  4. #4
    Ironheart
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    Quote Originally Posted by Revan View Post
    Awesome patch.

    The only one I'm still undecided on is the tavern one, gonna see how that plays out for me first before passing judgement on it.
    Yea I tried out the tavern after reading this... cost the same and didn't get a spirit "every time".
    Shock - Druids - Blaze of Fire Dragon (Quit)
    Phyll - Storm of Freyr

  5. #5
    Judgment Revan's Avatar
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    Quote Originally Posted by Shock View Post
    Yea I tried out the tavern after reading this... cost the same and didn't get a spirit "every time".
    I just tried it out too and didn't work for me either. I then looked at the patch notes they mailed out in-game and it wasn't included in them. I guess they must not have implemented it quite yet. Doesn't look like the cost increase has been implemented yet either.

    On a side note, I love the world map changes.

  6. #6
    Lightbringer Greenly's Avatar
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    what about the NPC 5 bonus? any idea when that will start?

  7. #7
    Sorry I jumped the gun on a few of those and have removed them. Mea culpa.

  8. #8
    Hopebringer
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    I like it!

    1 question though, has it to do with this patch that I can't send mails anymore? I'm only able to use the buttons "select all" and "delete".

  9. #9
    Quote Originally Posted by Dawnseeker View Post
    Here are the latest changes!

    • Realm Bosses: When Baal or Cerberus reaches low HP, they will enter a dying state. All players will be returned to the entrance and the boss’ health will be hidden. This change is to give everyone a chance at the killing blow.
    This is crazy. The way banish events were was perfectly fine. It required each player to push to do better and better each day in regards to formation, runes, and heroes. This required skill, knowledge, experimentation, and perseverance. Sure this still applies for people trying to make top 10, but you have now COMPLETELY nerfed any skill/knowledge requirement for last hit. And before people go off saying it was only about who could have the biggest final hit, not true. I am by no means a super-powered player, and yet I would get last hit regularly because I better understood the mechanics. Now you chuck that out the window and say "This change is to give everyone a chance at the killing blow." WHY?! This change penalizes players who are your core base, that have been with you from beta, have helped you all develop your game by exposing flaws, bugs, needed improvements, and glitches. Repayment for this: lets make things even so anyone with absolutely no knowledge of anything game related can get the killing blow. I would love to see the rationale behind this.

    Quote Originally Posted by Dawnseeker View Post
    • The World Map has been revamped so you can better track your game progression.
    This feature is kinda cool, since you can now see the boss you are on and it makes it easier to discuss in GC and get help. I am interested to know if it was intended that clicking on the quest while in Aerie city take you to the portal/map instead of to the actual quest? This seems pointless, IMO. If thats the way it's intended, then its working, otherwise its broken.

    Quote Originally Posted by Dawnseeker View Post
    • Arena rank progression in the lower ranks of the arena has been increased, so that players can advance from the low ranks more quickly.
    Again, where is the rationale for this? Currently I'm rank 6 and i can see the following positions: 8, 5, 4, 2, 1. Why? the way arena was worked fine, and allowed you to move up just fine. There seems to be an ulterior motive here for making people come down in arena rank. TBH this isn't a huge deal, but this change seems silly. Some people in my guild can see a spread of 15 from their highest to lowest bracket position. If people wanted to move before, they could do so very easily. Now if someone ahead of you 3 positions has stakes you want to fight for, you may or may not see them, not to mention if someone in guild tries to save someone else's stakes, its a crap shoot as to whether they will get them in their bracket. Also, in Arena now you cant see everyone who can see you, meaning people can attack me that I can not attack...how is this fair? It's like we are flying quasi blind in Arena too.

    I usually don't come on here to comment on changes but the Banish and Arena changes just make no sense whatsoever. I would appreciate a more logical response as to why the company felt these changes were improvements.
    Last edited by Bubba87; 08-01-2013 at 04:18 PM. Reason: another layer of sillines in bold

  10. #10
    This patch is horrible
    I didnt see my final round with Cerebus
    I didnt even get rep coins or credits for my final round
    Everything loads slower now
    I hate it HATE IT HATE IT.
    This is stupid
    this game went live, stop changing the RULES OF THE GAME.
    The map change is fine. Noone really cares.
    I am out rep coins and credits form final attack on cerebus. yeah its only a little, but it will add up over time. AND REP IS HARD ENOUGH TO GET.

    The arena change is dumb, it removes some strategy from the game

    It may be time to contact paypal, this is not the game I paid to play any more.

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