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It doesn't make sense, really, because the stats aren't "used" part of the time -- they influence the chance of a certain event happening. Take the attacker's hit rating, subtract the defender's dodge, and you get a value that represents the chance that the attack will not be dodged. It doesn't make sense to say whether the hit rating was used, or if the dodge was used -- they are both considered, as part of a random calculation that determines whether the attack hits or was dodged.
When you see "Dodge" pop up during a battle, that is the result of the calculation, and does not mean that your dodge stat is used on that attack and not on others.
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