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Thread: Arena regrouping?

  1. #11
    Quote Originally Posted by Dawnseeker View Post
    If the top players in a realm join the same guild and then don't want to attack each other in arena, that's not something a random re-grouping would fix. The reality is that if we did randomize the ranks, the same people would return to the top within minutes or hours, if they wished. It would just let them attack a whole bunch of weaker players.

    AND YOUR POINT???

    Maybe this would happen - maybe it wouldnt And so what if it did happen? We change strategy depending on what we are doing in game at the time. there's reasons to advance and not advance depending on what you are doing. Regrouping the arena allows us to change startegy

  2. #12
    well....on the established servers...basically the ranks 400+ are all inactives anyway. i dont think a inactive account cares about losing stakes.
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  3. #13
    Lightbringer
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    The way the arena is at the moment is totally useless.
    A member hit an opponent for gems yesterday. After she took them the opponent took them back and then she couldn't see them after that? What is the point in staggered ranks.
    And I sit at top and all I see is guild members being a decent host I prefer not to farm my members of their stakes.
    I would like to see some update that you see 3 guild members and the 2 nearest opponents and this ain't just In my realm on the older servers the top guilds absorb the stronger members in the realm (most of them anyways).
    So it's constantly Guildies being hit by Guildies with an update of something like I mentioned above it would take away the I got no one but Guildies to hit problem
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  4. #14
    Also I would like to see something done about the fact, Some people can see ranks below them, and farm those ranks non stop without moving up in rank, while others can not see any ranks below them. Either make it so every one can see ranks below them or everyone (except top 5) can not

  5. #15
    You don't have to reshuffle from the top all the way to the bottom. Break it up into tiers. Top 20%, reshuffle amongst themselves. Top 40-21%, reshuffle amongst themselves, etcetera. As you actually get better, you'd "graduate" to the new tier. The people already in the tier would see some new opponents that wouldn't be ridiculously easy to beat. Rather than being based an a single digit, arena rewards could add bonuses based on your tier. People would actually want to compete in the battles, rather than just hit 3 and be done because it's not worth it to be high ranked unless you're in the top 10. Make it worth it to be ranked according to your actual skill.

    My other suggestion would be to NOT do the reshuffle concurrently with the Palace. Have the arena stuff be a big deal during the week and the Palace on the weekends.

  6. #16
    I second a lot of people's comments. Tynon team, heed our cries: we want/need arena to be reshuffled! Maybe have a reshuffle button on Sunday for anyone still active, that way those who want to keep their ranks don't complain. Also, though I agree that inactive players won't care if their inactive characters are attacked, I also like the idea of tiers and 'graduating' to the next ones. (though it's somewhat irrelevant, I also feel that we should be able to attack players in Aerie City because so many people are inactive/'dead'. Sometimes it's hard to complete the quest of attacking 3 people in the wild. But this belongs in a different thread) This way, newer players don't have to worry, as time goes on, about being attacked by a veteran character, thus breaking their streak. Towards the end of the week and maybe even in the start of a new week, unless people become trolls, by having a tier and voluntary reshuffle, there's still a fair chance a low lv character can get a good streak going.

    Lastly, I agree with an earlier post that the 'staggered' opponents in arena is kind of an issue. Maybe have seven possible choices, the first three being the three directly under you in consecutive order, the next one being someone who attacked recently, and the last three being the 'staggered' foes. If seven is too much, I'm sure five still works fine, but the suggested implements is preferable.

  7. #17
    Forum Moderator Morgan le Fay's Avatar
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    I think meme's say it better.



    Thread closed.

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