Here is what I try to work out.
If I attack the same player twice without either of us changing anything on our set ups why do I hit them with maybe 70k non crit hit one time and 50k non crit hit another time. If you struck someone with a sword the damage wouldn't vary. I understand with an archer arrow in forearm less deadly then an arrow to chest. But the stats on heroes are static. X attack x defense. There is no margin in stats so why do we get such great variance.


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