I wish I would get those 2 points ... I received 18 points and then it stopped dead; no points for Shayd, Calvin, etc. when they appear. I sent a note to Tynon support but they're write-only.
If the customer were always right then we would all be in first place.
a) No, it's not at all true that you have a 20% chance of success ... you have whatever chance is programmed in. b) There are no "cards" and nothing "moves" ... there are just pixels on the screen, and the exact same graphical sequence occurs every time, like an animated GIF. There is no correlation whatsoever between what you see on the screen and what hero you get (or what you win in all the other "selection" sequences). c) It's not gambling ... you never get your money back, so it's a purchase. And there's nothing remotely illegal about it.
Deep math fail. It is probability, but the probability is not 20%. That should be obvious ... it baffles me that people think that, because there are 5 cards on the screen, the odds are 1 in 5, as if they were physical cards and there were a physical shuffle ... when in fact it's stunningly obvious that nothing is being shuffled, the cards move around in exactly the same way every time.
No, you do not have a 60% chance of anything. If fewer than 3 good heroes are showing, you're throwing your money away to flip 3 cards, because you'll most likely flip the 3 crap heroes. Only if 3 are showing should you pay to flip 3 cards, in which case you're guaranteed to get one of the good ones.
No, you misunderstand the laws of probability. Even if the odds were 1 in 5, you could click dozens, even millions or trillions of times and never get it ... that's remotely unlikely, but the laws of probability say it can happen. But in fact the odds are a lot less than 1 in 5.
The game is free to play ... tynon makes money off the suckers and the trust funders.I will no longer invest money in this game until I see some honest changes.
This is false. True randomness can be introduced into the computer via physical events, such as clock ticks or user input. Consider a pseudo-random number generator that runs through its cycle and stops when you click the screen; that produces truly random, unpredictable results ... not that it's relevant to the issue at hand.
No, that has no consequence ... the choice was already made, and is presented wherever you click.and which card you pick
Of course. It baffles me that anyone doesn't know this or would think otherwise.




