I wouldn't spend too much time on something they might change without a warning.
On average you're going to want about 55 moves in easy to pull a 7-800 12.7-14.5 points per move respectively. For normal you need to get about 50 moves 14 and 16 ppm. for hard you should be able to pull it off in 40-45 moves. 17.5-15.5 ppm for 700 20-17.7 ppm for 800. In hard you shouldn't really need to hit a destiny at all for a 700-800 score. In normal you need about 5 extra moves so you need to risk a few destinies (they normally screw you and take 4 moves...I f-ing hate normal) in Easy hit as many destinies as you can and hope they keep giving you moves lol. managed a 900 with about 60 moves.
It's not really for hard numbers (you can never be that certain when it comes to probability) but just to make sure that our ingrained negative bias (our brains are designed to remember negative events more clearly than positive ones - a survival trait) as well as other biases (like confirmation bias: we tend to remember events that fits into our previous perception of the world) aren't affect our perception of probability. Because unless it is a huge difference like in Tavern cards (only one or two purple/golds after several dozen if not hundreds of attempts with at least 1 purple/gold card, as opposed to the 20% which it should be) our estimates are clouded, quite a lot.
Also, it's not really that lot of work: my destiny stats for two lvl1 easy labyrinth attempts just for today.
Lose 4 moves: 1
Lose 3 moves: 1
Lose 2 moves: 1
Lose 1 moves: 1
Gain 1 move: 2
Gain 2 moves: 1
Gain 3 moves: 0
Gain 4 moves: 3
Go back (force return to original): 6
Move twice: 1
Reveal Grids: 3
That's already a sample size of 20. Took me like extra several minutes in total (from something like 15 minutes needed to do one lab) to alt-tab to notepad to write results every time I step on a destiny tile?
If people keep recording their results, any changes will be picked up quite easily.
In fact, I'd say that it is a very good safeguard against any changes that will make this thread outdated. Not to mention that anything in this thread or in the wikis can be changed without a warning anyway. So by that logic everything we do to record what happens in the game is useless.
Last edited by IraTheSquire_1457591; 02-08-2014 at 03:06 AM.
Remember that as you go from easy to hard both the number of bad destiny and 20 point pits increases so you need fewer destinies to make 700 in hard. I have made 700 in hard with no destinies. It helped that that I hit a double transformation into a questions and that gave me 80 points.
Destiny counts (lvl1, easy again) for today:
1st run
Lose 4 moves:
Lose 3 moves: 2
Lose 2 moves:
Lose 1 moves:
Gain 1 move:
Gain 2 moves:
Gain 3 moves
Gain 4 moves: 1
Go back:
Move twice:
Reveal Grids: 3
2nd run
Lose 4 moves:
Lose 3 moves:
Lose 2 moves:
Lose 1 moves:
Gain 1 move: 4
Gain 2 moves:
Gain 3 moves: 2
Gain 4 moves: 1
Sent back: 2
Move twice: 2
Reveal Grids: 1
How about you just update us after like 20-30 runs on the averages per run. etc...
Sure. Will do that.
I'm just trying to prove/oveturn my gut feeling that the stats are skewed towards the number of tokens that I've got (well, it pretty much did. :P)