yea i agree with afew things in the other mattys post lol
i have seen my mage block so i know that works
and with attack runes etc i have seen that my mages AOE attack hit afew and misses alot.. ( not dodge or block.. the attack just missed )
with putting a high level hit rune on my mage hits all or nearly all enemys with the AOE each time, so i know about that..
but i was wondering about how it effects the normal heroes
going from what iv seen.. fighting other players or fighting the heroic realm.. alot of my attacks are dodged
i then started to use ' break runes ' cuz i read on wiki that they help.. and to be honest, i have noticed alot more of my archer attacks are hitting, and very few get dodged
i then noticed on this forums it was said that hit rating is that u need to stop the dodge, so was just curious on what others think of this, if they prefer 1 or the other
i checked other players on my server very few players use break runes.. lol
thats main reason im here asking, cuz i only have hit rating on my mage and all others have break, which i think is working as i thought
but others may have another point of view?
edit:
i just checked lol
out of all the heroes from all the players in the top 12 in my server.. ( 12 ppl, 60 heroes )
only 1 other heros on a player uses a break rune, no1 uses them other than me lol
alot of people have hit rating on their archers and mages, 1 person has the break rune on their shayd
more i look into it, more i think iv been using the wrong runes lol