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Thread: IMPROVEMENT IDEA: DECLUTTER GUI INTERFACE of SO MANY BUTTONS

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  1. #1
    Ironheart
    Join Date
    Jul 2013
    Posts
    258

    Lightbulb IMPROVEMENT IDEA: DECLUTTER GUI INTERFACE of SO MANY BUTTONS

    During play of Noble Lady it can be a real chore trying to target/click her to "tell hero stories" especially when she is in the left "sky-hole" or right sky-hole region of Aerie city (behind Laura). The various icons for click-to-activate get in the way and block her visually from being clicked (e.g the Philosophers Stone Icon, Tavern etc.).

    It would be very helpful to have a dashboard "widget perhaps at the top of the screen area in the title bar that we can click on/off to collapse these buttons since they are visually distracting and hard to work around. There's nothing worse than being first one to Noble Lady and you accidentally click your Philosopher's Stone icon (or Labyrinth) in attempt to click her than get coins dumped all over your character's head and then miss first-to-click reward of $1M coins due to all the distractions.

  2. #2
    Like this idea, but knowing Tynon this kind of update will have some kind of issue

  3. #3
    Worse, for me, is when she is standing directly behind Tor Falk or a guard and it's literally impossible to click on her without hitting the fat NPC in the way. For a while she was spawning a few steps next to these NPCs and I thought the issue had been addressed, but now she's back to hiding. It's sometimes several minutes of just standing there waiting for her to pop into the foreground.

    I agree with the above, and I think the ability to hide the interface would be nice just for aesthetic reasons and screenshots. A built-in full-screen mode would be equally welcome.

  4. #4
    Ironheart
    Join Date
    Jul 2013
    Posts
    258
    Quote Originally Posted by geekahedron View Post
    Worse, for me, is when she is standing directly behind Tor Falk or a guard and it's literally impossible to click on her without hitting the fat NPC in the way. For a while she was spawning a few steps next to these NPCs and I thought the issue had been addressed, but now she's back to hiding. It's sometimes several minutes of just standing there waiting for her to pop into the foreground.

    I agree with the above, and I think the ability to hide the interface would be nice just for aesthetic reasons and screenshots. A built-in full-screen mode would be equally welcome.
    There's a trick to force her to pop out of the guard's knickers and show herself. Just walk past her and then back in front again. Or the best way is to click on her green staff that you can see sticking out to the side.

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