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Thread: *** Warning Dont buy white heroes ****

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  1. #1

    *** Warning Dont buy white heroes ****

    I saved almost 50 M credits for today Tursday, where hire cost is 0 credits.
    I used all my credit and hired all the white heros I could.
    I got 417 heroes atm - Problem the game runes extremly slowly.....

    When I press the Heroes button I have to wait 5-10 sek..

    It lag so badly....

    Make a dismiss hero button or something...

  2. #2
    Ironheart
    Join Date
    Jul 2013
    Posts
    369
    Yes, only buy just as many heroes as you actually need to store runes, else you'll despise how long it takes to find certain runes in your massive hero inventory.

  3. #3
    Why did you recruit 417 heros?

  4. #4
    Quote Originally Posted by wes1222002_4664473 View Post
    Why did you recruit 417 heros?
    They were free!

  5. #5
    Lightbringer Boroeast's Avatar
    Join Date
    May 2013
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    Host of UpRising.
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    844
    Quote Originally Posted by rafmeister_5440998 View Post
    They were free!
    So?? You can only put 5 in your formation.Lol.
    Boroeast
    Guild: UpRisingII
    Fire Realm

    "Better to remain silent and be thought a fool than to speak out and remove all doubt,"

    Abraham Lincoln




    Quote Originally Posted by Boroeast View Post
    Come one now (: Is just a game, have fun buddy!
    One of the wisest things said on this forum to date!

  6. #6
    Quote Originally Posted by BJL24_8379439 View Post
    I saved almost 50 M credits for today Tursday, where hire cost is 0 credits.
    I used all my credit and hired all the white heros I could.
    I got 417 heroes atm - Problem the game runes extremly slowly.....

    When I press the Heroes button I have to wait 5-10 sek..

    It lag so badly....

    Make a dismiss hero button or something...
    You know.... I just dont even know how to respond to this.

    Getting 1 or 2 for storage, but 417?????

  7. #7
    ehh i myself have 20 heroes extra for rune holding, i keep 6+ of each gold rune,just in case i screw up on something and in case tynon ever bumps presence up for a possible lvl 6.an its cheaper to just buy a new white or blue hero then open up more extending rune slots on ones i already have
    id rather deal with finding the runes i have stored on each and save a lot of credits.
    IGiveCreampies
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  8. #8
    We'll probably change this for next week so that white heroes are regular price, and all other heroes are free.

  9. #9
    Ironheart
    Join Date
    Jul 2013
    Posts
    258
    It really shows other performance issues with the hero equipment screens. I have a few extra heroes too for rune storage (10 or so). And even this takes 3-4 secs to load the first time. That is way too long for such a simple data structure and is showing software design performance issues. Really, how long does it take to do a database look up of inventory ( a few millisecs) and transmit a few hundred bytes of equipment codes down to the client? One IP Datagram Packet? Two? This should take milliseconds - NOT seconds. I suspect your problem is that you're not caching the rune and equipment graphics on the client side. These don't change too often except perhaps in location where assigned in inventory. But the overhead is in the gif file re-transmission I am betting. Cache this client side and it should be a lot faster to load. Even if some of the items get absorbed and deleted the database knows what is active.

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