Quote Originally Posted by Klepto View Post
I think it would be reasonable to state that Morale runes are the exception, not the rule.

If anything we still have runes that grant power when they probably shouldn't, like Critical chance for mages.
I think you are probably correct with this. But since its so much fun to figure it out on our own, the point needed made. Because what seems so obvious at times is not so obvious later.
Dawnseeker just confirmed today in another thread that what appeared to be battle mechanic glitches in HR are not glitches at all and HR bosses have special powers and passive bonuses. SO we havent figured everything out to this game yet. Maybe these runes that add what seems to be useless power actually do something we havent figured out yet.

ANd yes I am mainly playing devils advocate here. Do i think sapphires do anything for a mage? probably not. But I wont say NO they don't yet.
Is critical useless on a mage? Probably, but maybe not...much more testing needs done, That or someone receiving a critical sainting on a mage.