I am trying to put together a formula to calculate at how much damage we should be at a specific point in time to make sure that we can kill the WB. We will use it to determine if we are falling behind and need to have some people boost more.

I know that the simple formula is total_power * 58 / minutes_left but that does not account for the 2 or 3 rounds in 'last hit' node where damage is a lot less per round.

What I would like to do is to allow for 2 minutes of 'last hit' mode but in order to do that I need to know what triggers it. If it is a specific amount of damage left then the formula would be

((total_power - last_hit_trigger) * 56 / (minutes_left - 2)) + last_hit_trigger

Does anyone know what triggers 'last hit' mode?