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[100 Fragment Runes]
Let's talk about 100 Fragment runes first. These runes are difficult to obtain but very valuable in their own way. Some of them benefit certain heroes more than others in specific circumstances.
[Endurance] - +Health, +Morale - L.10 [22000, 140]
Endurance is a valuable rune for tanks and damage dealers alike. The health is higher than from any other rune in the game, and the Morale helps anyone lead with a devastating skill attack right off the bat at the start of a fight. This rune is particularly valuable for Bloodstorm, Saffron, Adamanti, Rhize, and Cianna in PvP. Against world bosses, Cianna, Bloodstorm, and situationally Calvin are keen on this rune. This rune is less valuable for mages because mages do not benefit from Morale.
[Vengeance] - +Physical Attack, +Skill Attack - L.10 [5500, 5500]
Vengeance is a tremendous rune for physical damage dealers. This rune is particularly valuable for Adamanti, Cianna, and Rhize in PvP. For world bosses, this rune is valuable to Cianna and Calvin in particular. Bloodstorm benefits less than other physical damage dealers from this rune because once his Morale is at 100+, he generally stays there unless hit by Calvin's Will Breaker. This rune offers nothing to mages.
[Reliability] - +Resilience, +Break - L.10 [155, 155]
This 100 fragment rune is probably the one most will glance over initially, as the other two are immediately impactful and powerful. This is understandable, however Reliability offers you some profound power that is not immediately visible. This rune simultaneously prevents you from surprise damage from critical strikes, and also prevents you from being blocked, guaranteeing full damage hits and morale gains. Increasingly more important as set bonuses improve, this rune is the cherry on top for a good rune setup. Heroes that particularly benefit from this rune are your tanks, characters in the back row who don't want to be crit by Cianna or Rhize, or physical damage dealers like Adamanti who can't afford to be blocked in between skill attacks. This rune is also valuable to Shayd to prevent her from being blocked during World and Heroic Realm bosses, but this is a secondary concern.
[Yellow Runes]
[Adept] - +Skill Attack - L.10 [5000]
This rune is valuable for your heroes who deal out crucial skill damage during a fight. This rune is more valuable to heroes who begin a fight with full or at least high Morale. This is Bloodstorm's favorite rune. Other heroes who might want to use this rune to great effect in PvP are Adamanti, Cianna, and Rhize. This rune is valuable to Cianna and Calvin during World Bosses.
[Advantage] - +Critical - L.10 [128]
This rune is valuable to every physical damage dealing hero in PvP, Heroic Realm, and quest boss fights. This rune in combination with set bonuses or innate or Saint statistics can offer some value during World Bosses above ~140 Critical chance, which Dawnbringer has the easiest time of obtaining due to 40 innate Critical chance. Heroes in particular who utilize this rune well in PvP are Adamanti, Bloodstorm, Cianna, and Rhize. This rune offers no discernible benefit to mages.
[Bane] - +Physical Attack - L.10 [5000]
This rune is valuable to every physical damage dealing hero, though somewhat less useful on Bloodstorm due to primarily executing Skill attacks. Useful in PvP particularly for Adamanti, Cianna, Rhize, and Calvin, this rune's benefit is increased for heroes who start with low or no Morale. If you have only one offensive rune you can put on a tank, this or Advantage are my personal picks.
[Burliness] - +Physical Defense - L.10 [4500]
This rune is a crucial early rune for tanks, and can make or break early game success. Important for mitigating physical attacks from bosses and players alike, this rune helps you rise through the ranks as you strive for bigger and better gear. This rune is also important at later gear levels, but as skill attacks increase, you may find yourself swapping in Flintiness instead.
[Dexterousness] - +Resilience - L.10 [155]
This rune is increasingly important for tanks and vulnerable heroes in the back column as gear levels improve and more bosses and players add Critical chance to their repertoire. Not much else to say here other than if you find yourself being beaten down by massive crits, add some Resilience to your rune setup and laugh at the puny damage that follows from your enemies.
[Flintiness] - +Skill Defense - L.10 [4500]
This rune is increasingly important for tanks and vulnerable heroes in the back column as gear levels improve and more bosses and players begin fights with high Morale and vicious Skill assaults. This rune can be key to winning specific encounters, so it's wise to have a moderately leveled Flintiness in your rune arsenal as your gear improves.
[Infalability] - +Break - L.10 [155]
This rune prevents your heroes from being blocked. Important for ensuring Morale gains, this is important to every physical damage dealer other than perhaps Bloodstorm who should rarely fall below full Morale. Adamanti, Rhize, Cianna, and in specific cases Calvin receive the greatest benefit from Infalability. Mages see limited benefit from this rune against bosses who block magic attacks.
Last edited by Klepto; 10-26-2013 at 04:20 AM.
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