We're not like most games and we try not to be like most games. If we were like other games, why would people play Tynon? That said, plenty of games use very difficult content to limit progression speed, rather than artificial level caps. Some games use both level caps and highly difficult content. We know Heroic Mud Giant is very tough, but the vast majority of players (99%+) are nowhere close to that point. Hang in there.



