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Thread: Hero Issue

  1. #1

    Hero Issue

    So i have a problem with all of my heroes,the issue is this, when i compare all my heroes with other people with the same hero, my hero has lower stats,Same level, same warrior class ,same amount of star on each and yet across the board all of mines have lower Command,Strength,Int.i throught all the hero go up the same amount here are some examples

    My adamanti is level 82, has 5 stars ,his stats com 150 str 129 int 112 my Cianna is 82,has 5 stars, com 127 str 124 int 102 my bloodstorm is 82,has 5 stars, com 141 str 141 int 126,i have looked at mines to others on my server and all of mines are lower then there with the same amount of star and same level hero,

  2. #2
    What server are you on? What is your character name and what is the name of a player who has a higher stat hero than you with the same number of stars?

  3. #3
    im on server 6 might of Helios, i just want to know ,are all hero expect starting hero Equal?, like i said ,i listed my stats and when i compare them to other people,that have the same hero, same star level as me, my stats are lower

  4. #4
    Lightbringer Greenly's Avatar
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    You might be a few quests behind the other player. Every quest gives you intel etc points. So if he is further along than you, he will have better stats on said heroes.

  5. #5
    ever think runes might play a roll in this to or are we in never never land

  6. #6
    im not talking about Runes, but if u want to bring that up they are all level 9, Im Stuck at the 2.1 Billion boss in Heroic Realm, if u want to get some Idea about where i am in my Questing,im Stuck at both Mud giants ,My question is if u look up,Is Why are my hero base Stats lower compare to others,Take a min, look at your Adamanti, and then come here and look at mines, i want to know why mines is lower,and what might be causing it to be that way

  7. #7
    I dont know the answer to this one. I'll see if I can find out.

  8. #8
    It's just a display bug.
    This has been around since the start of Live servers.

    ANY hero you look at through Rankings or by Check Profile will show their stats one star level higher than normal.
    For example, if you look at a 5 star Adamanti in rankings, you will see that its Command, Strength and Int stats are for that for a 6 star Adamanti.
    Even if you look at your own heroes, their stats will be one level higher in Rankings page than through your own Heroes tab.

    Afaik, this doesn't affect combat in any way.

  9. #9
    Championship Warfare Scribe
    Join Date
    Jun 2013
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    477
    Stars give a 10% bonus and take a 10% bonus.

    Example: Say you have 105 command and 2 stars.
    105 command and gain a star = 115 (3 stars)
    115 command and lose a star = 104 (2 stars)
    104 command and gain a star = 114 (3 stars)
    etc.

    See the issue with the volatility of stars. Seriously the game needs to be better quality tested before things like this come out.
    Although since star bonuses off so little in the way of actual in game bonuses to damage/defense its impossible to tell as all results stay within the same range of data swings. (1 star is about equal to or less then 1 item level upgrade it feels)
    Last edited by Kruize; 09-21-2013 at 09:33 AM.

  10. #10
    Quote Originally Posted by Kruize View Post
    Stars give a 10% bonus and take a 10% bonus.

    Example: Say you have 105 command and 2 stars.
    105 command and gain a star = 115 (3 stars)
    115 command and lose a star = 104 (2 stars)
    104 command and gain a star = 114 (3 stars)
    etc.

    See the issue with the volatility of stars. Seriously the game needs to be better quality tested before things like this come out.
    Although since star bonuses off so little in the way of actual in game bonuses to damage/defense its impossible to tell as all results stay within the same range of data swings. (1 star is about equal to or less then 1 item level upgrade it feels)
    I don't think losing a star takes off 10% of the current stat. I believe it reverts to the level prior.

    Like I mentioned, the threadstarter's issue is an old display bug.

    It doesn't affect combat in any way.

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