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Thread: Star system and world boss fight

  1. #1
    Ironheart Legolas Bow of Athena's Avatar
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    Thumbs up Star system and world boss fight

    Star system is about as worthless as the last hit on a world boss which isn't the last hit at all it is just a lotto. I have won the 10 mill twice while doing the most damage pretty much every fight which goes along perfectly with the amount of successful attempts on pushing my stars up on cianna. I've used 50+ medals on this hero alone since being at level 4 and who now sits at level 4 for stars. I'm not sure how your suppose to beat ridiculously high powered bosses when stars on certain accounts refuse to go up. I think I had 15+ fails in a row on a different character before. This one seems to be glitched to not go past level 6 stars. Anyway, that is my vent on things that suck in this game and should be fixed.
    Last edited by Legolas Bow of Athena; 09-23-2013 at 03:14 PM.
    "Boomshakalaka!"

  2. #2
    Ironheart
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    I got lucky this weekend and got my Bloodstorm from 6 stars to 8 stars. My other major heroes are all 6 stars. It's taken a lot of medals but I take my time and spread out my attempts and it's been working well enough.

  3. #3
    Having played another game, that most of us are familiar with (cough cough evony cough cough cough) that has stars I have this to say.

    The failure rates feels the same. However theres one major difference the devs here are forgetting if they are using the same or a similar system as that other game. The gems were free basically in that game, just farm npc's all day long and you'd get a few hundred. So when it took 5k to get a 15 star no big deal. In Tynon we have to buy every medal, with rare exceptions do you get any free. SO having a similar failure rate is horrible IMO. The safe stars 4,7,9 etc is awesome so it's not too awfully bad, but I think it could be tweaked just a bit more in the player's favor then it is now. When you use 60 medals and take a 5 star adam to 4 and only get to 6 once is horrible. I would rather it be 200 medals to get to 6 and have it guaranteed then what it is now.
    Last edited by mattp169; 09-23-2013 at 05:23 PM.

  4. #4
    You seem to miss an important feature: the cost of stars vary according to the level of hero. It is much more cost effective to raise a purple hero like valla than a gold hero like dawnbreaker. Only need two medals per try instead of three.

  5. #5
    Ironheart
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    Quote Originally Posted by rafmeister_5440998 View Post
    You seem to miss an important feature: the cost of stars vary according to the level of hero. It is much more cost effective to raise a purple hero like valla than a gold hero like dawnbreaker. Only need two medals per try instead of three.
    The reason it costs more is there are few purple heroes worth making a significant medal investment on (Cianna and Calvin being the exceptions only due to World Boss mechanics). White heroes cost 1 blue medal to upgrade stars on, but I doubt anybody's going for moons on a bunch of white heroes. Gold heroes have better base stats which provide higher increases per star, which makes the investment to increase their star level worth more. A 15 star Alexa is going to be much worse off than a 15 star Adamanti or Bloodstorm. There's no getting around that.

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